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27 lines
1008 B
C++
27 lines
1008 B
C++
#ifndef GAME_MWWORLD_CONTAINERSTORE_H
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#define GAME_MWWORLD_CONTAINERSTORE_H
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#include <components/esm_store/cell_store.hpp>
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namespace MWWorld
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{
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template<typename D>
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struct ContainerStore
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{
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ESMS::CellRefList<ESM::Potion, D> potions;
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ESMS::CellRefList<ESM::Apparatus, D> appas;
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ESMS::CellRefList<ESM::Armor, D> armors;
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ESMS::CellRefList<ESM::Book, D> books;
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ESMS::CellRefList<ESM::Clothing, D> clothes;
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ESMS::CellRefList<ESM::Ingredient, D> ingreds;
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ESMS::CellRefList<ESM::Light, D> lights;
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ESMS::CellRefList<ESM::Tool, D> lockpicks;
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ESMS::CellRefList<ESM::Misc, D> miscItems;
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ESMS::CellRefList<ESM::Probe, D> probes;
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ESMS::CellRefList<ESM::Repair, D> repairs;
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ESMS::CellRefList<ESM::Weapon, D> weapons;
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};
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}
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#endif
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