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.gitignore
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actoranimation.cpp
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Remove redundant recreateShaders
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2021-11-08 00:49:10 +00:00 |
actoranimation.hpp
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Rotate torches by 90 degrees
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2021-11-02 18:01:22 +01:00 |
actorspaths.cpp
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Replace detournavigator includes by forward declarations
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2021-11-06 00:48:39 +01:00 |
actorspaths.hpp
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Replace detournavigator includes by forward declarations
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2021-11-06 00:48:39 +01:00 |
animation.cpp
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fixes setActorFade logic errors (#3195)
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2021-11-04 16:53:57 +01:00 |
animation.hpp
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refactors a case insensitive map (#3184)
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2021-10-25 09:18:26 +02:00 |
bulletdebugdraw.cpp
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Fix rebase issue
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2021-08-08 17:25:57 +01:00 |
bulletdebugdraw.hpp
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WIP-ish glPolygonOffset for Bullet debug geometry
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2021-08-08 16:53:08 +01:00 |
camera.cpp
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Make better use of std::clamp
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2021-11-06 08:47:32 +03:00 |
camera.hpp
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converts remaining osg::NodeCallback (#3147)
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2021-10-05 14:21:12 +02:00 |
cell.hpp
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characterpreview.cpp
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refactors premultiplied alpha (#3189)
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2021-10-25 09:28:32 +02:00 |
characterpreview.hpp
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refactors premultiplied alpha (#3189)
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2021-10-25 09:28:32 +02:00 |
creatureanimation.cpp
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Rotate torches by 90 degrees
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2021-11-02 18:01:22 +01:00 |
creatureanimation.hpp
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effectmanager.cpp
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effectmanager.hpp
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fogmanager.cpp
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fogmanager.hpp
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globalmap.cpp
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converts remaining osg::NodeCallback (#3147)
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2021-10-05 14:21:12 +02:00 |
globalmap.hpp
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enable shaders path and dehardcode depth formats
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2021-08-04 17:39:11 -07:00 |
groundcover.cpp
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Support deleted CellRefs in groundcover (bug 6276)
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2021-11-14 13:23:10 +04:00 |
groundcover.hpp
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isolates groundcover content files (#3208)
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2021-11-13 23:37:53 +01:00 |
landmanager.cpp
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landmanager.hpp
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localmap.cpp
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Fix stupid typo
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2021-11-10 09:36:01 +03:00 |
localmap.hpp
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enable shaders path and dehardcode depth formats
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2021-08-04 17:39:11 -07:00 |
navmesh.cpp
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Replace detournavigator includes by forward declarations
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2021-11-06 00:48:39 +01:00 |
navmesh.hpp
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Replace detournavigator includes by forward declarations
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2021-11-06 00:48:39 +01:00 |
npcanimation.cpp
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Rotate torches by 90 degrees
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2021-11-02 18:01:22 +01:00 |
npcanimation.hpp
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Rotate torches by 90 degrees
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2021-11-02 18:01:22 +01:00 |
objectpaging.cpp
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isolates groundcover content files (#3208)
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2021-11-13 23:37:53 +01:00 |
objectpaging.hpp
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objects.cpp
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removes UnrefQueue (#3181)
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2021-10-20 23:02:15 +02:00 |
objects.hpp
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removes UnrefQueue (#3181)
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2021-10-20 23:02:15 +02:00 |
pathgrid.cpp
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enable shaders path and dehardcode depth formats
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2021-08-04 17:39:11 -07:00 |
pathgrid.hpp
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postprocessor.cpp
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soft particles
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2021-10-30 12:19:31 -07:00 |
postprocessor.hpp
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soft particles
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2021-10-30 12:19:31 -07:00 |
recastmesh.cpp
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Replace detournavigator includes by forward declarations
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2021-11-06 00:48:39 +01:00 |
recastmesh.hpp
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Replace detournavigator includes by forward declarations
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2021-11-06 00:48:39 +01:00 |
renderbin.hpp
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renderinginterface.hpp
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renderingmanager.cpp
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isolates groundcover content files (#3208)
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2021-11-13 23:37:53 +01:00 |
renderingmanager.hpp
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isolates groundcover content files (#3208)
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2021-11-13 23:37:53 +01:00 |
rendermode.hpp
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ripplesimulation.cpp
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refactor and fix wobbly shores
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2021-08-04 17:49:57 -07:00 |
ripplesimulation.hpp
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rotatecontroller.cpp
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converts remaining osg::NodeCallback (#3147)
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2021-10-05 14:21:12 +02:00 |
rotatecontroller.hpp
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converts remaining osg::NodeCallback (#3147)
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2021-10-05 14:21:12 +02:00 |
screenshotmanager.cpp
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refactors screenshot360 (#3202)
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2021-10-30 19:10:16 +02:00 |
screenshotmanager.hpp
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Sprinkle some const-ref
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2021-08-15 19:50:28 +02:00 |
sky.cpp
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remove particle node when resetting particle effect
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2021-11-04 08:42:22 -07:00 |
sky.hpp
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remove dead code and fix changelog entry
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2021-10-29 18:50:04 -07:00 |
skyutil.cpp
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consolidates createUnlitMaterial (#3203)
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2021-10-30 19:19:58 +02:00 |
skyutil.hpp
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consolidates createUnlitMaterial (#3203)
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2021-10-30 19:19:58 +02:00 |
terrainstorage.cpp
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Don't use comma where there is no need to.
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2021-08-29 14:12:14 +02:00 |
terrainstorage.hpp
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util.cpp
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refactor and fix wobbly shores
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2021-08-04 17:49:57 -07:00 |
util.hpp
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refactor and fix wobbly shores
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2021-08-04 17:49:57 -07:00 |
viewovershoulder.cpp
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viewovershoulder.hpp
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vismask.hpp
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improved toggle world
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2021-10-27 09:16:01 -07:00 |
water.cpp
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Merge remote-tracking branch 'upstream/master'
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2021-11-06 11:44:12 -04:00 |
water.hpp
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improved toggle world
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2021-10-27 09:16:01 -07:00 |
weaponanimation.cpp
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refactors a case insensitive map (#3184)
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2021-10-25 09:18:26 +02:00 |
weaponanimation.hpp
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refactors a case insensitive map (#3184)
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2021-10-25 09:18:26 +02:00 |