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action.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
actionread.cpp
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opening, closing and taking books/scrolls works
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2012-05-03 05:26:05 +02:00 |
actionread.hpp
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opening, closing and taking books/scrolls works
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2012-05-03 05:26:05 +02:00 |
actiontake.cpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
actiontake.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
actiontalk.cpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
actiontalk.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
actionteleport.cpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
actionteleport.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
cellfunctors.hpp
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cells.cpp
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cells.hpp
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class.cpp
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added getEncumbrance function
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2012-05-15 21:34:00 +02:00 |
class.hpp
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added getEncumbrance function
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2012-05-15 21:34:00 +02:00 |
containerstore.cpp
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make sure iterator is not end() before trying to get the equipped item
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2012-05-13 16:54:18 +02:00 |
containerstore.hpp
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make sure iterator is not end() before trying to get the equipped item
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2012-05-13 16:54:18 +02:00 |
customdata.hpp
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globals.cpp
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globals.hpp
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inventorystore.cpp
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make sure iterator is not end() before trying to get the equipped item
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2012-05-13 16:54:18 +02:00 |
inventorystore.hpp
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make sure iterator is not end() before trying to get the equipped item
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2012-05-13 16:54:18 +02:00 |
localscripts.cpp
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localscripts.hpp
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manualref.hpp
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nullaction.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
physicssystem.cpp
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pMove in a seperate loop with fixed timestep to prevent frame-dependent movement
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2012-04-30 23:55:22 +02:00 |
physicssystem.hpp
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pMove in a seperate loop with fixed timestep to prevent frame-dependent movement
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2012-04-30 23:55:22 +02:00 |
player.cpp
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Merge branch 'master' into physicsaedra2 & fix warnings
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2012-04-30 18:46:51 +02:00 |
player.hpp
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Merging in master
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2012-04-17 18:12:05 -04:00 |
ptr.cpp
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ptr.hpp
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refdata.cpp
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refdata.hpp
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scene.cpp
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don't try to retrieve land data from non-predefined cells.
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2012-05-17 18:11:34 +02:00 |
scene.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
weather.cpp
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WeatherManager: fix for cells that have no region.
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2012-05-17 18:21:05 +02:00 |
weather.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
world.cpp
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minimum framerate fix
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2012-05-01 20:51:32 +02:00 |
world.hpp
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pMove in a seperate loop with fixed timestep to prevent frame-dependent movement
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2012-04-30 23:55:22 +02:00 |