mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-02-10 03:39:55 +00:00
minimum framerate fix
This commit is contained in:
parent
86b6184f43
commit
6acb777c5a
@ -643,7 +643,12 @@ namespace MWWorld
|
||||
|
||||
// Game clock part of the loop, contains everything that has to be executed in a fixed timestep
|
||||
long long dt = mTimer.getMilliseconds() - lastTick;
|
||||
if (dt >= 100) dt = 100; // throw away wall clock time if necessary to keep the framerate above the minimum of 10 fps
|
||||
if (dt >= 100)
|
||||
{
|
||||
// throw away wall clock time if necessary to keep the framerate above the minimum of 10 fps
|
||||
lastTick += (dt - 100);
|
||||
dt = 100;
|
||||
}
|
||||
while (dt >= tick)
|
||||
{
|
||||
dt -= tick;
|
||||
|
Loading…
x
Reference in New Issue
Block a user