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activespells.cpp
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Implement vanilla-style corprus handling (bug #3714, bug #4623)
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2020-06-03 12:58:17 +04:00 |
activespells.hpp
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Implement vanilla-style corprus handling (bug #3714, bug #4623)
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2020-06-03 12:58:17 +04:00 |
actor.cpp
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actor.hpp
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actors.cpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
actors.hpp
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actorutil.cpp
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actorutil.hpp
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Merge pull request #2878 from Assumeru/mutate-ai
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2020-06-03 15:09:40 +02:00 |
aiactivate.cpp
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Replace AiPackage virtual methods by options
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2020-06-06 12:00:17 +02:00 |
aiactivate.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aiavoiddoor.cpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aiavoiddoor.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aibreathe.cpp
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Replace AiPackage virtual methods by options
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2020-06-06 12:00:17 +02:00 |
aibreathe.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aicast.cpp
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Replace AiPackage virtual methods by options
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2020-06-06 12:00:17 +02:00 |
aicast.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aicombat.cpp
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Add pathgrid to navmesh as off mesh connection
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2020-06-12 21:04:02 +02:00 |
aicombat.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aicombataction.cpp
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aicombataction.hpp
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aiescort.cpp
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Replace AiPackage virtual methods by options
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2020-06-06 12:00:17 +02:00 |
aiescort.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aiface.cpp
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Replace AiPackage virtual methods by options
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2020-06-06 12:00:17 +02:00 |
aiface.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aifollow.cpp
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Replace AiPackage virtual methods by options
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2020-06-06 12:00:17 +02:00 |
aifollow.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aipackage.cpp
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Merge pull request #2913 from akortunov/warnfix
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2020-06-17 15:00:57 +02:00 |
aipackage.hpp
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Merge branch 'master' into ai_package_type
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2020-06-17 01:47:23 +03:00 |
aipackagetypeid.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aipursue.cpp
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Replace AiPackage virtual methods by options
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2020-06-06 12:00:17 +02:00 |
aipursue.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aisequence.cpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aisequence.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aistate.hpp
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aitravel.cpp
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Replace AiPackage virtual methods by options
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2020-06-06 12:00:17 +02:00 |
aitravel.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
aiwander.cpp
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Use actor speed to define area cost for pathfinding
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2020-06-13 02:24:52 +02:00 |
aiwander.hpp
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Store package type id as enum except ESM
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2020-06-11 21:02:27 +02:00 |
alchemy.cpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
alchemy.hpp
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autocalcspell.cpp
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autocalcspell.hpp
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character.cpp
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Improved strafe movement
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2020-06-22 15:22:34 +02:00 |
character.hpp
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combat.cpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
combat.hpp
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creaturestats.cpp
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Improved strafe movement
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2020-06-22 15:22:34 +02:00 |
creaturestats.hpp
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Improved strafe movement
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2020-06-22 15:22:34 +02:00 |
difficultyscaling.cpp
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difficultyscaling.hpp
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disease.hpp
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drawstate.hpp
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enchanting.cpp
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enchanting.hpp
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levelledlist.hpp
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linkedeffects.cpp
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linkedeffects.hpp
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magiceffects.cpp
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magiceffects.hpp
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mechanicsmanagerimp.cpp
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Don't offer a price of 1 gold for zero value items (#5484)
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2020-06-25 14:56:20 +03:00 |
mechanicsmanagerimp.hpp
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Implement vanilla-style corprus handling (bug #3714, bug #4623)
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2020-06-03 12:58:17 +04:00 |
movement.hpp
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Improved strafe movement
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2020-06-22 15:22:34 +02:00 |
npcstats.cpp
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Make sure the skill level up message box displays the value correctly
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2020-06-06 14:24:33 +02:00 |
npcstats.hpp
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objects.cpp
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objects.hpp
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obstacle.cpp
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obstacle.hpp
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pathfinding.cpp
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Use actor speed to define area cost for pathfinding
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2020-06-13 02:24:52 +02:00 |
pathfinding.hpp
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Use actor speed to define area cost for pathfinding
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2020-06-13 02:24:52 +02:00 |
pathgrid.cpp
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Remove unused PathgridGraph::mIsExterior
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2020-06-11 21:43:51 +02:00 |
pathgrid.hpp
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Remove unused PathgridGraph::mIsExterior
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2020-06-11 21:43:51 +02:00 |
pickpocket.cpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
pickpocket.hpp
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recharge.cpp
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recharge.hpp
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repair.cpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
repair.hpp
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security.cpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
security.hpp
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spellabsorption.cpp
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spellabsorption.hpp
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spellcasting.cpp
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spellcasting.hpp
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spellpriority.cpp
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spellpriority.hpp
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spellresistance.cpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
spellresistance.hpp
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spells.cpp
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Implement vanilla-style corprus handling (bug #3714, bug #4623)
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2020-06-03 12:58:17 +04:00 |
spells.hpp
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Implement vanilla-style corprus handling (bug #3714, bug #4623)
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2020-06-03 12:58:17 +04:00 |
spellutil.cpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
spellutil.hpp
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stat.cpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
stat.hpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
steering.cpp
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steering.hpp
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summoning.cpp
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summoning.hpp
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tickableeffects.cpp
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tickableeffects.hpp
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trading.cpp
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trading.hpp
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typedaipackage.hpp
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Replace AiPackage virtual methods by options
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2020-06-06 12:00:17 +02:00 |
weaponpriority.cpp
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weaponpriority.hpp
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weapontype.cpp
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weapontype.hpp
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