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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 00:39:59 +00:00
OpenMW/apps/openmw/mwmechanics
2020-06-25 14:56:20 +03:00
..
activespells.cpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 2020-06-03 12:58:17 +04:00
activespells.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 2020-06-03 12:58:17 +04:00
actor.cpp
actor.hpp
actors.cpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
actors.hpp
actorutil.cpp
actorutil.hpp Merge pull request #2878 from Assumeru/mutate-ai 2020-06-03 15:09:40 +02:00
aiactivate.cpp Replace AiPackage virtual methods by options 2020-06-06 12:00:17 +02:00
aiactivate.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aiavoiddoor.cpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aiavoiddoor.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aibreathe.cpp Replace AiPackage virtual methods by options 2020-06-06 12:00:17 +02:00
aibreathe.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aicast.cpp Replace AiPackage virtual methods by options 2020-06-06 12:00:17 +02:00
aicast.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aicombat.cpp Add pathgrid to navmesh as off mesh connection 2020-06-12 21:04:02 +02:00
aicombat.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aicombataction.cpp
aicombataction.hpp
aiescort.cpp Replace AiPackage virtual methods by options 2020-06-06 12:00:17 +02:00
aiescort.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aiface.cpp Replace AiPackage virtual methods by options 2020-06-06 12:00:17 +02:00
aiface.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aifollow.cpp Replace AiPackage virtual methods by options 2020-06-06 12:00:17 +02:00
aifollow.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aipackage.cpp Merge pull request #2913 from akortunov/warnfix 2020-06-17 15:00:57 +02:00
aipackage.hpp Merge branch 'master' into ai_package_type 2020-06-17 01:47:23 +03:00
aipackagetypeid.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aipursue.cpp Replace AiPackage virtual methods by options 2020-06-06 12:00:17 +02:00
aipursue.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aisequence.cpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aisequence.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aistate.hpp
aitravel.cpp Replace AiPackage virtual methods by options 2020-06-06 12:00:17 +02:00
aitravel.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
aiwander.cpp Use actor speed to define area cost for pathfinding 2020-06-13 02:24:52 +02:00
aiwander.hpp Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
alchemy.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
alchemy.hpp
autocalcspell.cpp
autocalcspell.hpp
character.cpp Improved strafe movement 2020-06-22 15:22:34 +02:00
character.hpp
combat.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
combat.hpp
creaturestats.cpp Improved strafe movement 2020-06-22 15:22:34 +02:00
creaturestats.hpp Improved strafe movement 2020-06-22 15:22:34 +02:00
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp
enchanting.hpp
levelledlist.hpp
linkedeffects.cpp
linkedeffects.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Don't offer a price of 1 gold for zero value items (#5484) 2020-06-25 14:56:20 +03:00
mechanicsmanagerimp.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 2020-06-03 12:58:17 +04:00
movement.hpp Improved strafe movement 2020-06-22 15:22:34 +02:00
npcstats.cpp Make sure the skill level up message box displays the value correctly 2020-06-06 14:24:33 +02:00
npcstats.hpp
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp Use actor speed to define area cost for pathfinding 2020-06-13 02:24:52 +02:00
pathfinding.hpp Use actor speed to define area cost for pathfinding 2020-06-13 02:24:52 +02:00
pathgrid.cpp Remove unused PathgridGraph::mIsExterior 2020-06-11 21:43:51 +02:00
pathgrid.hpp Remove unused PathgridGraph::mIsExterior 2020-06-11 21:43:51 +02:00
pickpocket.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
pickpocket.hpp
recharge.cpp
recharge.hpp
repair.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
repair.hpp
security.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
security.hpp
spellabsorption.cpp
spellabsorption.hpp
spellcasting.cpp
spellcasting.hpp
spellpriority.cpp
spellpriority.hpp
spellresistance.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
spellresistance.hpp
spells.cpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 2020-06-03 12:58:17 +04:00
spells.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 2020-06-03 12:58:17 +04:00
spellutil.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
spellutil.hpp
stat.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
stat.hpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
steering.cpp
steering.hpp
summoning.cpp
summoning.hpp
tickableeffects.cpp
tickableeffects.hpp
trading.cpp
trading.hpp
typedaipackage.hpp Replace AiPackage virtual methods by options 2020-06-06 12:00:17 +02:00
weaponpriority.cpp
weaponpriority.hpp
weapontype.cpp
weapontype.hpp