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action.cpp
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action.hpp
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actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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actioneat.hpp
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actionequip.cpp
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Trim down comment and change flag name
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2021-04-07 16:57:06 -05:00 |
actionequip.hpp
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actionharvest.cpp
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actionharvest.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Change moveObject() to take a osg::Vec3f argument instead of 3 floats
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2021-07-30 23:24:49 +02:00 |
actionteleport.hpp
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actiontrap.cpp
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actiontrap.hpp
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cellpreloader.cpp
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cellpreloader.cpp unused variable (#3102)
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2021-09-11 20:58:42 +02:00 |
cellpreloader.hpp
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Make sync terrain preloading sleep free
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2021-09-07 14:52:42 +02:00 |
cellref.cpp
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Rename CellRef::getRefIdPtr -> getRefIdRef and return reference
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2021-09-06 22:52:08 +02:00 |
cellref.hpp
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Rename CellRef::getRefIdPtr -> getRefIdRef and return reference
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2021-09-06 22:52:08 +02:00 |
cellreflist.hpp
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Remove redundant formatting changes
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2021-01-26 22:29:41 +04:00 |
cells.cpp
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Rename CellRef::getRefIdPtr -> getRefIdRef and return reference
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2021-09-06 22:52:08 +02:00 |
cells.hpp
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Add bound for pointers cache size, as it specified in docs
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2021-04-10 11:20:12 +04:00 |
cellstore.cpp
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Rename CellRef::getRefIdPtr -> getRefIdRef and return reference
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2021-09-06 22:52:08 +02:00 |
cellstore.hpp
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Add a ton of const refs
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2021-06-23 23:13:59 +02:00 |
cellvisitors.hpp
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Sprinkle some const-ref
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2021-08-15 19:50:28 +02:00 |
class.cpp
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Use a const-ref for an osg::Quat
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2021-07-22 21:33:18 +02:00 |
class.hpp
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Use a const-ref for an osg::Quat
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2021-07-22 21:33:18 +02:00 |
containerstore.cpp
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Do not copy RefId when need to compare
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2021-09-06 22:52:09 +02:00 |
containerstore.hpp
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Use default instead of empty constructors/destructors
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2021-06-24 00:26:15 +02:00 |
contentloader.hpp
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Mark only instances from groundcover files as groundcover objects
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2021-01-26 22:29:41 +04:00 |
customdata.cpp
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customdata.hpp
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Use CRTP to define CustomData clone function
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2021-04-05 11:53:07 +02:00 |
datetimemanager.cpp
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datetimemanager.hpp
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doorstate.hpp
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esmloader.cpp
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Remove redundant formatting changes
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2021-01-26 22:29:41 +04:00 |
esmloader.hpp
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Mark only instances from groundcover files as groundcover objects
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2021-01-26 22:29:41 +04:00 |
esmstore.cpp
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Use prefix increment for iterators in esmstore.cpp
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2021-07-22 22:03:59 +02:00 |
esmstore.hpp
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Improve save cleaning
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2021-07-12 20:51:13 +02:00 |
failedaction.cpp
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And done!
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2021-04-30 20:49:22 +02:00 |
failedaction.hpp
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globals.cpp
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globals.hpp
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And done!
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2021-04-30 20:49:22 +02:00 |
inventorystore.cpp
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Dont copy-construct from a const-ref when used only as a const-ref
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2021-08-29 20:22:34 +02:00 |
inventorystore.hpp
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Store CustomData and ContainerStore as unique_ptr
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2021-04-05 11:52:52 +02:00 |
livecellref.cpp
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Saving/loading for Lua scripts (saves format is changed)
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2021-07-09 20:24:56 +02:00 |
livecellref.hpp
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localscripts.cpp
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localscripts.hpp
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manualref.cpp
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manualref.hpp
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nullaction.hpp
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player.cpp
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player.hpp
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projectilemanager.cpp
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Use btCollisionObject* instead of MWWorld::Ptr inside of Projectile
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2021-08-08 15:05:07 +02:00 |
projectilemanager.hpp
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Add a ton of const refs
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2021-06-23 23:13:59 +02:00 |
ptr.cpp
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ptr.hpp
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recordcmp.hpp
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refdata.cpp
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Fixes and refactoring
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2021-07-09 20:48:54 +02:00 |
refdata.hpp
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Fixes and refactoring
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2021-07-09 20:48:54 +02:00 |
scene.cpp
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Make sync terrain preloading sleep free
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2021-09-07 14:52:42 +02:00 |
scene.hpp
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Manage work item lifetime on the client side
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2021-07-12 11:41:14 +02:00 |
store.cpp
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Don't use comma where there is no need to.
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2021-08-29 14:12:14 +02:00 |
store.hpp
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Don't pass a nullptr to a std::string constructor
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2021-08-29 20:41:15 +02:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Give meaningful name to the mEffectFade
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2021-03-10 19:10:17 +04:00 |
weather.hpp
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worldimp.cpp
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Sprinkle some const-ref
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2021-08-15 19:50:28 +02:00 |
worldimp.hpp
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Sprinkle some const-ref
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2021-08-15 19:50:28 +02:00 |