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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-21 09:39:56 +00:00
Bo Svensson cd4d76f8c5
discard off-screen lights (#3120)
Currently, we run culling tests against all lights in the scene during LightListCallback::pushLightState. We can avoid most of these tests by removing off-screen lights at an earlier stage. We should benchmark the cumulative time spent within LightListCallback::pushLightState before and after this PR.
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