..
areatype.hpp
asyncnavmeshupdater.cpp
Add missing synchronization for present tiles modification
2021-05-17 17:44:31 +02:00
asyncnavmeshupdater.hpp
Apply min distance only for not present tiles
2021-05-14 22:41:11 +02:00
bounds.hpp
cachedrecastmeshmanager.cpp
Sprinkle some const ref
2021-06-25 21:54:35 +02:00
cachedrecastmeshmanager.hpp
Sprinkle some const ref
2021-06-25 21:54:35 +02:00
debug.cpp
debug.hpp
dtstatus.hpp
exceptions.hpp
findrandompointaroundcircle.cpp
Remove some superfluous includes in components/detournavigator
2021-05-14 20:45:59 +02:00
findrandompointaroundcircle.hpp
findsmoothpath.cpp
Check dtNavMeshQuery::findStraightPath status
2021-06-30 20:10:57 +02:00
findsmoothpath.hpp
Use proper check for distance
2021-06-30 20:11:41 +02:00
flags.hpp
gettilespositions.hpp
makenavmesh.cpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
makenavmesh.hpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
navigator.cpp
navigator.hpp
Trigger navmesh update on moved player only when player tile has been changed
2021-05-27 16:52:42 +02:00
navigatorimpl.cpp
Add pathgrid edges as one direction off mesh connection
2021-06-27 17:48:44 +02:00
navigatorimpl.hpp
Trigger navmesh update on moved player only when player tile has been changed
2021-05-27 16:52:42 +02:00
navigatorstub.hpp
Trigger navmesh update on moved player only when player tile has been changed
2021-05-27 16:52:42 +02:00
navmeshcacheitem.cpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
navmeshcacheitem.hpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
navmeshdata.hpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
navmeshmanager.cpp
Add a ton of const refs
2021-06-23 23:13:59 +02:00
navmeshmanager.hpp
Add a ton of const refs
2021-06-23 23:13:59 +02:00
navmeshtilescache.cpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
navmeshtilescache.hpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
navmeshtileview.cpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
navmeshtileview.hpp
objectid.hpp
offmeshconnection.hpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
offmeshconnectionsmanager.cpp
Use only off mesh connections starting or ending in a given tile
2021-06-27 17:48:41 +02:00
offmeshconnectionsmanager.hpp
Move OffMeshConnectionsManager implementation into cpp
2021-06-27 17:48:07 +02:00
oscillatingrecastmeshobject.cpp
Limit oscillating recast mesh object AABB by tile bounds
2021-05-27 12:40:29 +02:00
oscillatingrecastmeshobject.hpp
Limit oscillating recast mesh object AABB by tile bounds
2021-05-27 12:40:29 +02:00
preparednavmeshdata.cpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
preparednavmeshdata.hpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
preparednavmeshdatatuple.hpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
raycast.cpp
Remove some superfluous includes in components/detournavigator
2021-05-14 20:45:59 +02:00
raycast.hpp
recastallocutils.hpp
recastglobalallocator.hpp
recastmesh.cpp
Shrink to fit recast mesh data
2021-07-04 22:18:05 +02:00
recastmesh.hpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
recastmeshbuilder.cpp
Use RecastMeshBuilder once to create RecastMesh
2021-07-04 22:18:05 +02:00
recastmeshbuilder.hpp
Use RecastMeshBuilder once to create RecastMesh
2021-07-04 22:18:05 +02:00
recastmeshmanager.cpp
Use RecastMeshBuilder once to create RecastMesh
2021-07-04 22:18:05 +02:00
recastmeshmanager.hpp
Use RecastMeshBuilder once to create RecastMesh
2021-07-04 22:18:05 +02:00
recastmeshobject.cpp
recastmeshobject.hpp
recastmeshtiles.hpp
recasttempallocator.hpp
ref.hpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
settings.cpp
settings.hpp
settingsutils.hpp
Inscribe physical bounding box into navmesh agent cylinder
2021-06-27 13:44:38 +02:00
sharednavmesh.hpp
status.hpp
tilebounds.hpp
tilecachedrecastmeshmanager.cpp
Store object tiles position as sorted vector instead of set
2021-05-27 16:00:31 +02:00
tilecachedrecastmeshmanager.hpp
Store object tiles position as sorted vector instead of set
2021-05-27 16:00:31 +02:00
tileposition.hpp
version.hpp
waitconditiontype.hpp
Apply min distance only for not present tiles
2021-05-14 22:41:11 +02:00