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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 03:39:14 +00:00
OpenMW/apps/openmw/mwrender
2014-05-12 21:37:36 +02:00
..
.gitignore
activatoranimation.cpp
activatoranimation.hpp
actors.cpp
actors.hpp
animation.cpp minor performance improvements in apps/openmw 2014-04-27 19:10:23 +02:00
animation.hpp
camera.cpp
camera.hpp
cell.hpp
characterpreview.cpp
characterpreview.hpp Fix several leaks 2014-05-01 16:55:15 +02:00
creatureanimation.cpp
creatureanimation.hpp
debugging.cpp minor performance improvements in apps/openmw 2014-04-27 19:10:23 +02:00
debugging.hpp
effectmanager.cpp
effectmanager.hpp
globalmap.cpp Fixes #1297: Store global map markers in savegame 2014-04-26 13:42:32 +02:00
globalmap.hpp Fixes #1297: Store global map markers in savegame 2014-04-26 13:42:32 +02:00
localmap.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
localmap.hpp Fixes #275: force updating exterior cell maps even if already in cache 2014-05-11 18:01:47 +02:00
npcanimation.cpp Fixes #1293: Allow interpolation type 0 in case of 0 keys 2014-04-26 11:36:27 +02:00
npcanimation.hpp
objects.cpp minor performance improvements in apps/openmw 2014-04-27 19:10:23 +02:00
objects.hpp
occlusionquery.cpp
occlusionquery.hpp
refraction.cpp
refraction.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp Also update local map when paused, to make it update properly when teleporting via GUI/console 2014-05-11 18:01:47 +02:00
renderingmanager.hpp Savegame: store fog of war (Closes #1177) 2014-05-11 02:07:58 +02:00
ripplesimulation.cpp Fix several leaks 2014-05-01 16:55:15 +02:00
ripplesimulation.hpp
shadows.cpp
shadows.hpp
sky.cpp
sky.hpp
terrainstorage.cpp
terrainstorage.hpp
videoplayer.cpp Remove some unneeded includes 2014-04-28 07:49:08 +02:00
videoplayer.hpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
water.cpp
water.hpp
weaponanimation.cpp
weaponanimation.hpp