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15c51dcbbc
They're needed on MacOS as SDL_opengl_gletx.h doesn't define them there. They don't actually work on MacOS, so long-term, the code that uses these defines should be changed to use #ifdef to check they're available before using them. |
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.. | ||
frustum.cpp | ||
frustum.hpp | ||
multiview.cpp | ||
multiview.hpp | ||
stereomanager.cpp | ||
stereomanager.hpp | ||
types.cpp | ||
types.hpp |