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OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
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2010-09-18 01:28:53 +02:00
apps implemented skill value handling during character creation (untested) 2010-09-16 10:45:08 +02:00
cmake Some Windows-help to cmake/FindAudiere.cmake + non-important changes. 2010-09-10 10:45:16 +02:00
components Changed list of skill names to contain the ID of the names instead, the actual names are then fetched from GMST. 2010-09-15 13:44:24 +02:00
Docs more doxygen adjustments 2010-08-23 18:32:26 +02:00
extern Added skin MW_HLine which is used to display a horizintal line separator. 2010-09-18 01:28:53 +02:00
files openmw.cfg is now created with a configurable path (via cmake), the default is still "data" 2010-09-10 13:38:17 +02:00
libs Tested and applied Chris' sound patch. 2010-09-14 13:27:20 +02:00
old_d_version Implemented 3D sound placement. Sound management / lookup system not 2010-08-14 21:01:20 +02:00
.gitignore WIP Windows build 2010-08-30 02:12:54 +01:00
.gitmodules
CMakeLists.txt Merge branch 'master' into gui-windows 2010-09-14 23:27:35 +02:00
GPL3.txt
README_Mac.md