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bsa
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Fix MSVC 4706 warnings
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2021-04-23 22:53:59 +04:00 |
bullethelpers
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Detect and ignore updates for oscillating objects
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2021-04-18 23:00:13 +02:00 |
compiler
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config
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contentselector
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crashcatcher
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Fix an off-by-one in windows_crashcatcher.cpp
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2021-05-02 11:21:54 +00:00 |
debug
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Don't clobber game log file when we collect a stack trace.
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2021-04-17 13:14:01 +02:00 |
detournavigator
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Replace include by RecastMesh forward declaration
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2021-05-04 13:00:06 +02:00 |
esm
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Merge branch 'constexpr' into 'master'
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2021-05-04 21:09:20 +00:00 |
esmterrain
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fallback
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files
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fontloader
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Validate GUI scaling and place it to the launcher
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2021-04-15 15:18:32 +04:00 |
interpreter
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Fix MSVC 4706 warnings
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2021-04-23 22:53:59 +04:00 |
loadinglistener
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misc
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Clean up MSVC warnings
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2021-04-17 12:14:50 +04:00 |
myguiplatform
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nif
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Improve null root handling
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2021-05-05 02:41:30 +03:00 |
nifbullet
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Improve null root handling
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2021-05-05 02:41:30 +03:00 |
nifosg
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Improve null root handling
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2021-05-05 02:41:30 +03:00 |
process
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resource
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Do not declare unused variables
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2021-04-19 15:43:00 +04:00 |
sceneutil
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Sprinkle some const-ref to avoid unnecessary copies
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2021-05-02 14:43:46 +02:00 |
sdlutil
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Fix an another portion of Coverity warnings
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2021-04-18 07:09:44 +04:00 |
settings
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Load defaults.bin instead of settings-default.cfg. Do not decode yet.
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2021-05-09 21:14:06 +01:00 |
shader
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Join variables declaration and usage
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2021-04-14 08:07:56 +04:00 |
terrain
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Merge branch 'constexpr' into 'master'
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2021-05-04 21:09:20 +00:00 |
to_utf8
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translation
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version
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vfs
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widgets
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CMakeLists.txt
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Remove redundant ChunkyTriMesh
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2021-05-04 13:00:06 +02:00 |
doc.hpp
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