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bsa
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compiler
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Implement EnableLevelupMenu to trigger level-up
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2015-01-23 15:34:47 +01:00 |
config
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Launcher sets content list to match values in openmw.cfg (Fixes #811)
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2015-01-10 18:46:47 +13:00 |
contentselector
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Prevent dropping item on itself in ContentModel (Fixes #2334)
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2015-02-05 04:18:43 +01:00 |
esm
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Normalise spelling of "levelled" throughout the code
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2015-02-05 04:18:42 +01:00 |
esmterrain
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Terrain refactoring, reduce game startup time and memory usage
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2015-01-29 03:39:01 +01:00 |
files
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ConstrainedDataStream: print the name of the file in exceptions
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2015-01-31 22:40:42 +01:00 |
fontloader
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Improve font file error handling
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2014-12-24 15:45:13 +01:00 |
interpreter
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Add messagebox escape characters for spell/weapon cycling hotkeys
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2014-12-24 15:45:13 +01:00 |
loadinglistener
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misc
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
nif
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Remove unused functions in nifstream
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2015-01-31 22:40:42 +01:00 |
nifbullet
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Fix initial scaling for btCompoundShape children (Fixes #2234)
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2015-01-14 18:49:25 +01:00 |
nifcache
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nifogre
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Add setting for showing MRK nodes to NIF loaders
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2015-01-13 17:29:25 +01:00 |
nifoverrides
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ogreinit
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process
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settings
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Rewrite game settings manager
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2015-02-05 04:18:42 +01:00 |
terrain
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Terrain: documentation update
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2015-01-13 05:37:44 +01:00 |
to_utf8
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Fix some static analysis issues (coverity)
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2014-12-24 15:45:12 +01:00 |
translation
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version
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widgets
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Split window caption bars so that the caption can be transparent (Fixes #531)
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2015-01-27 23:05:19 +01:00 |
CMakeLists.txt
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
doc.hpp
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