1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 00:39:59 +00:00
OpenMW/components
Petr Mikheev 9d0e427ec1 Merge branch 'dispose_lua_ui_correctly' into 'master'
Dispose Lua UI elements correctly

See merge request OpenMW/openmw!1561
2022-01-18 08:12:56 +00:00
..
bsa
bullethelpers
compiler Don't teleport NPCs to unknown cells 2021-12-26 15:27:25 +00:00
config
contentselector
crashcatcher Add missing include to unordered_map 2022-01-13 22:46:00 +02:00
debug
detournavigator Fix unnecessary-copy-initialization 2022-01-04 20:42:09 +01:00
esm Change terminology of gameSecond/gameHour to simulationTime/gameTime 2022-01-10 21:03:35 +01:00
esmloader
esmterrain
fallback
files
fontloader
interpreter
loadinglistener
lua Lua bindings for Colours 2022-01-17 22:35:06 +00:00
lua_ui Dispose Lua UI elements correctly 2022-01-18 08:12:56 +00:00
misc Lua bindings for Colours 2022-01-17 22:35:06 +00:00
myguiplatform
nif Fix multilayer parallax parameter reading 2022-01-08 01:58:52 +03:00
nifbullet
nifosg Merge branch 'softparticles_patch' into 'master' 2022-01-06 13:13:52 +00:00
process
queries
resource Fix "warning: loop variable is copied but only used as const reference;... 2022-01-05 10:44:44 +00:00
sceneutil Fix "warning: loop variable is copied but only used as const reference;... 2022-01-05 10:44:44 +00:00
sdlutil
serialization
settings
shader ShaderVisitor improvements 2021-12-29 13:45:42 -08:00
sqlite3
terrain fix regression where LEQUAL was used instead of LESS for depth function 2022-01-04 12:23:37 -08:00
to_utf8
translation
version
vfs
widgets
CMakeLists.txt Merge branch 'dispose_lua_ui_correctly' into 'master' 2022-01-18 08:12:56 +00:00
doc.hpp