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action.cpp
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action.hpp
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actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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actioneat.hpp
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actionequip.cpp
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actionequip.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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actionteleport.hpp
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actiontrap.cpp
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actiontrap.hpp
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cellfunctors.hpp
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cellref.cpp
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Reset RefNum when copying an object (Fixes #1723)
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2014-07-29 15:55:58 +02:00 |
cellref.hpp
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Reset RefNum when copying an object (Fixes #1723)
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2014-07-29 15:55:58 +02:00 |
cellreflist.hpp
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cells.cpp
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Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
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2014-06-28 17:44:52 +02:00 |
cells.hpp
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cellstore.cpp
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Consider moved references in CellStore::listRefs
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2014-06-15 14:18:16 +02:00 |
cellstore.hpp
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class.cpp
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class.hpp
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Implement actors fighting for the actor they are following (Fixes #1141)
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2014-07-27 20:33:45 +02:00 |
containerstore.cpp
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Reset RefNum when copying an object (Fixes #1723)
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2014-07-29 15:55:58 +02:00 |
containerstore.hpp
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Attempt to restack item after repair or recharge (Fixes #1656)
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2014-07-17 16:16:06 +02:00 |
contentloader.hpp
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customdata.hpp
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esmloader.cpp
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esmloader.hpp
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esmstore.cpp
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esmstore.hpp
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failedaction.cpp
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failedaction.hpp
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fallback.cpp
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fallback.hpp
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globals.cpp
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globals.hpp
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inventorystore.cpp
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Attempt to restack item after repair or recharge (Fixes #1656)
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2014-07-17 16:16:06 +02:00 |
inventorystore.hpp
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livecellref.cpp
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livecellref.hpp
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localscripts.cpp
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localscripts.hpp
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manualref.hpp
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Remove unused FLTV and NAM0 from CellRef
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2014-07-24 02:20:16 +02:00 |
nullaction.hpp
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omwloader.cpp
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omwloader.hpp
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physicssystem.cpp
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Fix for Bullet debug assert
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2014-07-13 01:39:42 -05:00 |
physicssystem.hpp
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Attempt to fix player position after using coc/coe
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2014-06-28 15:19:32 +02:00 |
player.cpp
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Reset player position when spawning in fallback cell
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2014-07-28 16:59:46 +02:00 |
player.hpp
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projectilemanager.cpp
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Make targeted spells collide with water (Fixes #1500)
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2014-06-28 14:49:07 +02:00 |
projectilemanager.hpp
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Fix exception when casting Bound Gloves spell
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2014-06-19 16:00:27 +02:00 |
ptr.cpp
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ptr.hpp
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recordcmp.hpp
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refdata.cpp
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Don't trigger changed flag if a script with no locals is configured
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2014-06-26 01:21:15 +02:00 |
refdata.hpp
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Implement idlestorm animation (Feature #41)
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2014-06-24 18:37:38 +02:00 |
scene.cpp
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scene.hpp
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store.cpp
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Handle Deleted moved references (Bug #1613)
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2014-07-01 21:47:27 +02:00 |
store.hpp
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Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
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2014-07-12 18:53:15 +02:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Rotate clouds/particles to come from red mountain (Fixes #245)
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2014-06-27 03:22:00 +02:00 |
weather.hpp
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Implement slower movement against storms (Closes #41)
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2014-06-27 03:22:00 +02:00 |
worldimp.cpp
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Reset RefNum when copying an object (Fixes #1723)
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2014-07-29 15:55:58 +02:00 |
worldimp.hpp
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Determine target for On Touch effects for non-player actors
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2014-07-27 20:33:44 +02:00 |