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action.cpp
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action.hpp
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actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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actioneat.hpp
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actionequip.cpp
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actionequip.hpp
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actionharvest.cpp
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actionharvest.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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actionteleport.hpp
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actiontrap.cpp
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actiontrap.hpp
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cellpreloader.cpp
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Remove redundant check - groundcover is not present in the CellStore
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2021-01-26 22:29:41 +04:00 |
cellpreloader.hpp
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cellref.cpp
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cellref.hpp
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cellreflist.hpp
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Remove redundant formatting changes
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2021-01-26 22:29:41 +04:00 |
cells.cpp
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Limit pointers cache size to avoid possible bad_alloc errors
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2021-04-16 08:10:31 +04:00 |
cells.hpp
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Add bound for pointers cache size, as it specified in docs
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2021-04-10 11:20:12 +04:00 |
cellstore.cpp
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Attempt to fix restocking items in old saves
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2021-03-04 22:52:03 +01:00 |
cellstore.hpp
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cellvisitors.hpp
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Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell."
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2021-01-29 16:51:05 +04:00 |
class.cpp
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Revert "Remove physics dependency on basenode"
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2021-01-29 16:51:13 +04:00 |
class.hpp
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Revert "Remove physics dependency on basenode"
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2021-01-29 16:51:13 +04:00 |
containerstore.cpp
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Fix an another portion of Coverity warnings
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2021-04-18 07:09:44 +04:00 |
containerstore.hpp
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Move container unresolving to the separate method
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2021-04-14 23:03:35 +04:00 |
contentloader.hpp
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Mark only instances from groundcover files as groundcover objects
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2021-01-26 22:29:41 +04:00 |
customdata.cpp
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customdata.hpp
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Use CRTP to define CustomData clone function
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2021-04-05 11:53:07 +02:00 |
datetimemanager.cpp
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datetimemanager.hpp
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doorstate.hpp
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esmloader.cpp
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Remove redundant formatting changes
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2021-01-26 22:29:41 +04:00 |
esmloader.hpp
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Mark only instances from groundcover files as groundcover objects
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2021-01-26 22:29:41 +04:00 |
esmstore.cpp
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Also run NPC validation for modified base records
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2021-03-23 21:07:57 +01:00 |
esmstore.hpp
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Also run NPC validation for modified base records
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2021-03-23 21:07:57 +01:00 |
failedaction.cpp
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failedaction.hpp
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globals.cpp
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globals.hpp
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inventorystore.cpp
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Merge pull request #3040 from akortunov/pvs
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2021-01-10 12:58:17 +01:00 |
inventorystore.hpp
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Store CustomData and ContainerStore as unique_ptr
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2021-04-05 11:52:52 +02:00 |
livecellref.cpp
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livecellref.hpp
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localscripts.cpp
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localscripts.hpp
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manualref.cpp
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manualref.hpp
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nullaction.hpp
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player.cpp
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player.hpp
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projectilemanager.cpp
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create constant and use constant in other parts of the code base
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2021-03-24 14:54:46 -07:00 |
projectilemanager.hpp
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Merge branch 'restore_caster' into 'master'
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2021-03-05 21:07:29 +00:00 |
ptr.cpp
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ptr.hpp
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recordcmp.hpp
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refdata.cpp
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Store CustomData and ContainerStore as unique_ptr
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2021-04-05 11:52:52 +02:00 |
refdata.hpp
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Add move ctor and assignment operator to RefData
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2021-04-05 11:53:07 +02:00 |
scene.cpp
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allman style
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2021-03-14 22:11:18 +01:00 |
scene.hpp
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Remove unused forward declarations
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2021-04-11 14:46:51 +02:00 |
store.cpp
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Disallow inserting containers, creatures, and npcs from the save game not present in content files
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2021-03-22 22:29:10 +01:00 |
store.hpp
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Disallow inserting containers, creatures, and npcs from the save game not present in content files
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2021-03-22 22:29:10 +01:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Give meaningful name to the mEffectFade
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2021-03-10 19:10:17 +04:00 |
weather.hpp
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worldimp.cpp
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Another fallout from MR 722: objects were treated like actors by
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2021-04-16 16:12:31 +02:00 |
worldimp.hpp
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Remove unused forward declarations
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2021-04-11 14:46:51 +02:00 |