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OpenMW/apps/openmw
2014-01-18 12:55:17 +02:00
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mwbase Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
mwclass Feature #960: Add knockdown and hit recovery for creatures 2014-01-17 17:41:16 +01:00
mwdialogue
mwgui Fix exception when clicking on statics when in the inventory window 2014-01-17 15:27:59 +01:00
mwinput
mwmechanics fixed weapRange for creatures/startcombat script(?) 2014-01-17 23:30:28 +02:00
mwrender Feature #960: Implement Creature::hit 2014-01-17 17:19:08 +01:00
mwscript fixed StartCombat script 2014-01-18 12:55:17 +02:00
mwsound Play 'Idle' voiced dialogue entries in AIWander. Tweak voice max distance. 2014-01-17 10:55:46 +01:00
mwworld Handle creature attack animations in character controller 2014-01-17 16:31:27 +01:00
CMakeLists.txt Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
config.hpp.cmake
crashcatcher.cpp
doc.hpp
engine.cpp
engine.hpp
main.cpp