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Windows SDL fix
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@ -16,6 +16,7 @@
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int main(int argc, char *argv[])
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{
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, "software");
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SDL_SetMainReady();
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if (SDL_Init(SDL_INIT_VIDEO) != 0)
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{
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qDebug() << "SDL_Init failed: " << QString::fromStdString(SDL_GetError());
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@ -157,6 +157,7 @@ OMW::Engine::Engine(Files::ConfigurationManager& configurationManager)
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//kindly ask SDL not to trash our OGL context
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//might this be related to http://bugzilla.libsdl.org/show_bug.cgi?id=748 ?
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, "software");
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SDL_SetMainReady();
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if(SDL_Init(flags) != 0)
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{
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throw std::runtime_error("Could not initialize SDL! " + std::string(SDL_GetError()));
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