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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 12:42:11 +00:00
OpenMW/apps/openmw/mwrender
2012-04-17 15:57:08 +02:00
..
.gitignore
actors.cpp
actors.hpp
animation.cpp Reserve; skirts 2012-04-15 14:22:55 -04:00
animation.hpp
cell.hpp
creatureanimation.cpp
creatureanimation.hpp
debugging.cpp
debugging.hpp
localmap.cpp
localmap.hpp
npcanimation.cpp Merge remote branch 'jhooks/clothingarmor' 2012-04-17 00:26:39 +02:00
npcanimation.hpp Fix for some types of boots 2012-04-15 22:49:17 -04:00
objects.cpp
objects.hpp
occlusionquery.cpp
occlusionquery.hpp
player.cpp
player.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp map lighting tweak, default settings tweak 2012-04-14 15:58:58 +02:00
renderingmanager.hpp
shaderhelper.cpp fixed a warning "implicit cast to float3" 2012-04-12 17:40:26 +02:00
shaderhelper.hpp
shadows.cpp basic mouse-over info for in-game objects 2012-04-15 17:10:08 +02:00
shadows.hpp
sky.cpp
sky.hpp
terrain.cpp
terrain.hpp
terrainmaterial.cpp Merge branch 'terrainshader' into graphics 2012-04-14 15:10:35 +02:00
terrainmaterial.hpp
water.cpp restored toggleWater 2012-04-12 16:46:56 +02:00
water.hpp restored toggleWater 2012-04-12 16:46:56 +02:00