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OpenMW/apps/openmw/mwrender/actorutil.hpp
elsid 1d94527a19
Avoid using settings in components to get actor model
Settings::Values are initialized only for engine. Accessing them from other
binaries leads to a crash.
2023-09-27 21:00:46 +02:00

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246 B
C++

#ifndef OPENMW_APPS_OPENMW_MWRENDER_ACTORUTIL_H
#define OPENMW_APPS_OPENMW_MWRENDER_ACTORUTIL_H
#include <string>
namespace MWRender
{
const std::string& getActorSkeleton(bool firstPerson, bool female, bool beast, bool werewolf);
}
#endif