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https://gitlab.com/OpenMW/openmw.git
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267 lines
8.5 KiB
C++
267 lines
8.5 KiB
C++
#include "cellref.hpp"
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#include <cassert>
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#include <components/debug/debuglog.hpp>
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#include <components/esm3/objectstate.hpp>
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namespace MWWorld
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{
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// makes it easier to use std visit with a variant
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template <class... Ts>
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struct RefVisit : Ts...
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{
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using Ts::operator()...;
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};
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CellRef::CellRef(const ESM::CellRef& ref)
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: mCellRef(ESM::ReferenceVariant(ref))
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{
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mChanged = false;
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}
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CellRef::CellRef(const ESM4::Reference& ref)
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: mCellRef(ESM::ReferenceVariant(ref))
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{
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mChanged = false;
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}
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static const ESM::RefNum emptyRefNum = {};
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const ESM::RefNum& CellRef::getRefNum() const
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{
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return std::visit(RefVisit{ [&](const ESM4::Reference& ref) -> const ESM::RefNum& { return emptyRefNum; },
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[&](const ESM::CellRef& ref) -> const ESM::RefNum& { return ref.mRefNum; } },
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mCellRef.mVariant);
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}
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const ESM::RefNum& CellRef::getOrAssignRefNum(ESM::RefNum& lastAssignedRefNum)
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{
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return std::visit(
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RefVisit{ [&](ESM4::Reference& ref) -> const ESM::RefNum& { return emptyRefNum; },
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[&](ESM::CellRef& ref) -> const ESM::RefNum& {
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if (!ref.mRefNum.isSet())
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{
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// Generated RefNums have negative mContentFile
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assert(lastAssignedRefNum.mContentFile < 0);
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lastAssignedRefNum.mIndex++;
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if (lastAssignedRefNum.mIndex == 0) // mIndex overflow, so mContentFile should be changed
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{
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if (lastAssignedRefNum.mContentFile > std::numeric_limits<int32_t>::min())
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lastAssignedRefNum.mContentFile--;
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else
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Log(Debug::Error) << "RefNum counter overflow in CellRef::getOrAssignRefNum";
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}
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ref.mRefNum = lastAssignedRefNum;
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mChanged = true;
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}
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return ref.mRefNum;
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} },
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mCellRef.mVariant);
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}
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void CellRef::unsetRefNum()
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{
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std::visit(RefVisit{ [&](ESM4::Reference& ref) {}, [&](ESM::CellRef& ref) { ref.mRefNum = emptyRefNum; } },
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mCellRef.mVariant);
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}
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static const std::string emptyString = "";
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const std::string& CellRef::getDestCell() const
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{
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return mCellRef.isESM4() ? emptyString : mCellRef.getEsm3().mDestCell;
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}
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void CellRef::setScale(float scale)
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{
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if (scale != getScale())
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{
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mChanged = true;
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std::visit([scale](auto&& ref) { ref.mScale = scale; }, mCellRef.mVariant);
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}
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}
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void CellRef::setPosition(const ESM::Position& position)
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{
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mChanged = true;
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std::visit([&position](auto&& ref) { ref.mPos = position; }, mCellRef.mVariant);
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}
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float CellRef::getEnchantmentCharge() const
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{
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return std::visit(RefVisit{ [&](const ESM4::Reference& ref) { return 0.f; },
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[&](const ESM::CellRef& ref) { return ref.mEnchantmentCharge; } },
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mCellRef.mVariant);
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}
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float CellRef::getNormalizedEnchantmentCharge(int maxCharge) const
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{
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if (maxCharge == 0)
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{
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return 0;
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}
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else if (getEnchantmentCharge() == -1)
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{
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return 1;
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}
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else
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{
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return getEnchantmentCharge() / static_cast<float>(maxCharge);
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}
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}
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void CellRef::setEnchantmentCharge(float charge)
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{
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if (charge != getEnchantmentCharge())
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{
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mChanged = true;
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std::visit(
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RefVisit{ [&](ESM4::Reference& ref) {}, [&](ESM::CellRef& ref) { ref.mEnchantmentCharge = charge; } },
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mCellRef.mVariant);
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}
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}
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void CellRef::setCharge(int charge)
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{
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std::visit(RefVisit{ [&](ESM4::Reference& ref) {}, [&](ESM::CellRef& ref) { ref.mChargeInt = charge; } },
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mCellRef.mVariant);
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}
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void CellRef::applyChargeRemainderToBeSubtracted(float chargeRemainder)
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{
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std::visit(RefVisit{ [&](ESM4::Reference& ref) {},
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[&](ESM::CellRef& cellRef3) {
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cellRef3.mChargeIntRemainder += std::abs(chargeRemainder);
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if (cellRef3.mChargeIntRemainder > 1.0f)
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{
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float newChargeRemainder
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= (cellRef3.mChargeIntRemainder - std::floor(cellRef3.mChargeIntRemainder));
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if (cellRef3.mChargeInt <= static_cast<int>(cellRef3.mChargeIntRemainder))
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{
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cellRef3.mChargeInt = 0;
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}
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else
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{
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cellRef3.mChargeInt -= static_cast<int>(cellRef3.mChargeIntRemainder);
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}
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cellRef3.mChargeIntRemainder = newChargeRemainder;
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}
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} },
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mCellRef.mVariant);
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}
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void CellRef::setChargeFloat(float charge)
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{
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std::visit(RefVisit{ [&](ESM4::Reference& ref) {}, [&](ESM::CellRef& ref) { ref.mChargeFloat = charge; } },
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mCellRef.mVariant);
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}
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const std::string& CellRef::getGlobalVariable() const
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{
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return std::visit(RefVisit{ [&](const ESM4::Reference& ref) -> const std::string& { return emptyString; },
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[&](const ESM::CellRef& ref) -> const std::string& { return ref.mGlobalVariable; } },
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mCellRef.mVariant);
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}
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void CellRef::resetGlobalVariable()
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{
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if (!getGlobalVariable().empty())
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{
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mChanged = true;
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std::visit(
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RefVisit{ [&](ESM4::Reference& ref) {}, [&](ESM::CellRef& ref) { ref.mGlobalVariable.erase(); } },
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mCellRef.mVariant);
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}
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}
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void CellRef::setFactionRank(int factionRank)
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{
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if (factionRank != getFactionRank())
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{
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mChanged = true;
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std::visit([&](auto&& ref) { ref.mFactionRank = factionRank; }, mCellRef.mVariant);
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}
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}
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void CellRef::setOwner(const ESM::RefId& owner)
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{
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if (owner != getOwner())
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{
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std::visit(RefVisit{ [&](ESM4::Reference& ref) {}, [&](ESM::CellRef& ref) { ref.mOwner = owner; } },
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mCellRef.mVariant);
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}
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}
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void CellRef::setSoul(const ESM::RefId& soul)
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{
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if (soul != getSoul())
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{
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mChanged = true;
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std::visit(RefVisit{ [&](ESM4::Reference& ref) {}, [&](ESM::CellRef& ref) { ref.mSoul = soul; } },
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mCellRef.mVariant);
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}
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}
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void CellRef::setFaction(const ESM::RefId& faction)
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{
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if (faction != getFaction())
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{
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mChanged = true;
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std::visit(RefVisit{ [&](ESM4::Reference& ref) {}, [&](ESM::CellRef& ref) { ref.mFaction = faction; } },
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mCellRef.mVariant);
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}
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}
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void CellRef::setLockLevel(int lockLevel)
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{
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if (lockLevel != getLockLevel())
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{
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mChanged = true;
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std::visit([&](auto&& ref) { ref.mLockLevel = lockLevel; }, mCellRef.mVariant);
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}
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}
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void CellRef::lock(int lockLevel)
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{
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if (lockLevel != 0)
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setLockLevel(abs(lockLevel)); // Changes lock to locklevel, if positive
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else
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setLockLevel(ESM::UnbreakableLock); // If zero, set to max lock level
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}
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void CellRef::unlock()
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{
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setLockLevel(-abs(getLockLevel())); // Makes lockLevel negative
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}
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void CellRef::setTrap(const ESM::RefId& trap)
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{
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if (trap != getTrap())
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{
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mChanged = true;
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std::visit(RefVisit{ [&](ESM4::Reference& ref) {}, [&](ESM::CellRef& ref) { ref.mTrap = trap; } },
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mCellRef.mVariant);
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}
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}
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void CellRef::setGoldValue(int value)
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{
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if (value != getGoldValue())
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{
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mChanged = true;
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std::visit(RefVisit{ [&](ESM4::Reference& ref) {}, [&](ESM::CellRef& ref) { ref.mGoldValue = value; } },
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mCellRef.mVariant);
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}
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}
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void CellRef::writeState(ESM::ObjectState& state) const
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{
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std::visit(RefVisit{ [&](const ESM4::Reference& ref) {}, [&](const ESM::CellRef& ref) { state.mRef = ref; } },
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mCellRef.mVariant);
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}
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}
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