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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 09:36:37 +00:00
OpenMW/apps/openmw/mwworld
2013-03-31 14:50:03 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
actionequip.hpp
actionopen.cpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
actionopen.hpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
actionread.cpp
actionread.hpp
actionrepair.cpp Added PC repair feature 2013-03-23 08:16:46 +01:00
actionrepair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
actionsoulgem.cpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
actionteleport.hpp
cellfunctors.hpp
cells.cpp Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
cells.hpp
cellstore.cpp
cellstore.hpp Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
class.cpp Merge branch 'master' of git://github.com/zinnschlag/openmw into companion 2013-03-31 14:50:03 +02:00
class.hpp Apply the rotation when updating the character controller 2013-03-31 01:29:24 -07:00
containerstore.cpp Gold condition now always checks RefID instead of the name. This is necessary because in the french MW version, the sGold GMST is different from the name of the gold references. 2013-03-30 16:27:06 +01:00
containerstore.hpp Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
customdata.hpp
esmstore.cpp restructuring tes3 record structs 2013-03-12 08:15:20 +01:00
esmstore.hpp Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
failedaction.cpp Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
failedaction.hpp
fallback.cpp some cleanup 2013-03-15 10:26:04 +01:00
fallback.hpp some cleanup 2013-03-15 10:26:04 +01:00
globals.cpp fixed day count in rest dialogue 2013-03-25 11:53:02 +01:00
globals.hpp
inventorystore.cpp
inventorystore.hpp
localscripts.cpp
localscripts.hpp
manualref.hpp CELL record corrections 2013-03-27 17:27:43 +01:00
nullaction.hpp
physicssystem.cpp Placeable objects should not collide unless they have a NiRootCollisionNode 2013-03-14 03:04:02 +01:00
physicssystem.hpp Placeable objects should not collide unless they have a NiRootCollisionNode 2013-03-14 03:04:02 +01:00
player.cpp Pass player rotation through the movement settings 2013-03-31 02:57:22 -07:00
player.hpp Pass player rotation through the movement settings 2013-03-31 02:57:22 -07:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp disabled and deleted objects where not correctly ignored during adding objects to a cell when it became active 2013-03-22 09:44:59 +01:00
scene.hpp rescale all objects to the range of [0.5, 2] when a cell becomes active 2013-03-10 10:00:20 +01:00
store.cpp
store.hpp fix eraseStatic() assumptions 2013-03-17 08:36:15 +04:00
timestamp.cpp
timestamp.hpp
weather.cpp Enabled bloodmoon weather 2013-03-20 02:48:10 +01:00
weather.hpp Merge branch 'master' into next 2013-03-20 02:29:03 +01:00
worldimp.cpp Actually rotate the object when updating physics 2013-03-31 02:24:44 -07:00
worldimp.hpp Actually rotate the object when updating physics 2013-03-31 02:24:44 -07:00