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OpenMW/files/data/l10n/PostProcessing/en.yaml
2022-07-24 13:18:50 +00:00

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YAML

Abovewater: "Abovewater"
Author: "Author"
Configuration: "Configuration"
ContrastLevelDescription: "Constrast level"
ContrastLevelName: "Constrast"
Description: "Description"
GammaLevelDescription: "Gamma level"
GammaLevelName: "Gamma"
InExteriors: "Exteriors"
InInteriors: "Interiors"
KeyboardControls: |
Keyboard controls:
Shift+Right-Arrow > Activate shader
Shift+Left-Arrow > Deactive shader
Shift+Up-Arrow > Move shader up
Shift+Down-Arrow > Move shader down
MainPassDescription: "Passes scene data to post processing shaders. Can not be toggled or moved."
PostProcessHUD: "Postprocess HUD"
ResetShader: "Reset shader to default state"
ShaderLocked: "Locked"
ShaderLockedDescription: "Cannot be toggled or moved, controlled by external Lua script"
ShaderResetUniform: "r"
Underwater: "Underwater"
Version: "Version"