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26 lines
842 B
YAML
26 lines
842 B
YAML
Abovewater: "Abovewater"
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Author: "Author"
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Configuration: "Configuration"
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ContrastLevelDescription: "Constrast level"
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ContrastLevelName: "Constrast"
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Description: "Description"
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GammaLevelDescription: "Gamma level"
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GammaLevelName: "Gamma"
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InExteriors: "Exteriors"
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InInteriors: "Interiors"
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KeyboardControls: |
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Keyboard controls:
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Shift+Right-Arrow > Activate shader
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Shift+Left-Arrow > Deactive shader
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Shift+Up-Arrow > Move shader up
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Shift+Down-Arrow > Move shader down
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MainPassDescription: "Passes scene data to post processing shaders. Can not be toggled or moved."
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PostProcessHUD: "Postprocess HUD"
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ResetShader: "Reset shader to default state"
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ShaderLocked: "Locked"
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ShaderLockedDescription: "Cannot be toggled or moved, controlled by external Lua script"
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ShaderResetUniform: "r"
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Underwater: "Underwater"
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Version: "Version"
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