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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-07 12:54:00 +00:00
OpenMW/components
2016-02-09 20:23:53 +01:00
..
bsa Mark thread safe methods in BsaFile 2016-02-08 15:55:05 +01:00
compiler Implement Fixme script instruction 2016-01-20 04:07:07 +01:00
config
contentselector Fix cppcheck warnings 2016-01-03 20:19:38 +01:00
esm Make Land::loadData thread safe 2016-02-09 20:21:56 +01:00
esmterrain Flip terrain textures 2016-02-05 22:46:15 +01:00
fallback Read fallback settings in OpenCS 2016-01-11 23:10:16 +01:00
files Improved error reporting under POSIX using errno and strerror(). 2015-12-08 23:35:03 -05:00
fontloader
interpreter Broken lower casing fix (Fixes #3068) 2015-12-08 23:12:40 +01:00
loadinglistener LoadingScreen: add support for important labels 2015-12-15 21:16:20 +01:00
misc Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
myguiplatform More renaming of TextureManager -> ImageManager 2016-02-05 23:10:27 +01:00
nif Change the way that image origin is converted to OpenGL's lower-left convention 2016-02-05 21:03:11 +01:00
nifbullet BulletNifLoader: preallocate the btTriangleMesh's vertices/indices 2015-12-10 00:05:35 +01:00
nifosg More renaming of TextureManager -> ImageManager 2016-02-05 23:10:27 +01:00
process
resource Preload instances in BulletShapeManager 2016-02-09 18:48:49 +01:00
sceneutil Accept a const Object in UnrefQueue 2016-02-09 19:00:30 +01:00
sdlutil Change the way that image origin is converted to OpenGL's lower-left convention 2016-02-05 21:03:11 +01:00
settings
terrain Remove GridElement 2016-02-09 20:23:53 +01:00
to_utf8 Fix typo in a comment 2015-12-10 00:15:55 +01:00
translation
version
vfs Use a common base class for resource managers 2016-02-06 17:22:17 +01:00
widgets
CMakeLists.txt Preload instances in SceneManager 2016-02-09 18:35:26 +01:00
doc.hpp