..
bsa
First pass with include-what-you-use
2022-10-09 10:39:43 +00:00
bullethelpers
Remove unused includes
2022-10-09 16:44:18 +02:00
compiler
Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
2022-12-27 19:15:54 +01:00
config
Remove unused includes
2022-10-09 16:44:18 +02:00
contentselector
crashcatcher
debug
Revert "Merge branch 'fix_macos_build' into 'master'"
2022-10-12 22:48:34 +01:00
detournavigator
Merge branch 'recast_context' into 'master'
2022-12-20 09:31:31 +00:00
esm
string_view& => string_view
2022-12-27 19:15:56 +01:00
esm3
openMW_test_suite compiles and runs
2022-12-27 19:15:55 +01:00
esm3terrain
esm4
Move fourCC to a separate file
2022-11-06 15:35:16 +01:00
esmloader
is Hidden marker now takes a const RefId& instead of a string_view
2022-12-27 19:15:55 +01:00
fallback
files
Make sure that local path has a trailing slash on Linux and Windows
2022-12-03 11:27:42 +04:00
fontloader
Remove unused includes
2022-10-09 16:44:18 +02:00
fx
fix line numbers being off by one for each jump block
2022-10-24 08:40:33 -07:00
interpreter
In the interpretter, the id is no longer passed by vallue, but as a const reference instead.
2022-12-27 19:15:56 +01:00
l10n
Separate l10n manager from lua
2022-10-07 17:19:04 +02:00
loadinglistener
lua
Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
2022-12-27 19:15:54 +01:00
lua_ui
Remove unused includes
2022-10-09 16:44:18 +02:00
misc
Changed more hardcoded RefId to be static to avoid multiple runtime creations
2022-12-27 19:15:56 +01:00
myguiplatform
navmeshtool
nif
First pass with include-what-you-use
2022-10-09 10:39:43 +00:00
nifbullet
Remove unused includes
2022-10-09 16:44:18 +02:00
nifosg
Remove unused includes
2022-10-09 16:44:18 +02:00
platform
process
resource
Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
2022-12-27 19:15:54 +01:00
sceneutil
Log screenshot capture
2022-11-22 19:26:28 +00:00
sdlutil
serialization
settings
First pass with include-what-you-use
2022-10-09 10:39:43 +00:00
shader
Add a setting to control coverage adjustment
2022-12-09 00:22:08 +00:00
sqlite3
std140
stereo
Restore false-positive unused includes
2022-10-13 00:49:24 +01:00
terrain
Remove unused includes
2022-10-09 16:44:18 +02:00
to_utf8
First pass with include-what-you-use
2022-10-09 10:39:43 +00:00
translation
version
vfs
First pass with include-what-you-use
2022-10-09 10:39:43 +00:00
widgets
CMakeLists.txt
changed a few hardcoded refIds used in mutliple places to be defined only once in a variable
2022-12-27 19:15:55 +01:00
doc.hpp
windows.hpp