1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/game/render/mwscene.hpp

28 lines
567 B
C++

#ifndef _GAME_RENDER_MWSCENE_H
#define _GAME_RENDER_MWSCENE_H
#include "ogre/renderer.hpp"
namespace Render
{
/** Class responsible for Morrowind-specific interfaces to OGRE.
*/
class MWScene
{
OgreRenderer *rend;
Ogre::SceneManager *sceneMgr;
Ogre::Camera *camera;
Ogre::Viewport *vp;
// Root node for all objects added to the scene. This is rotated so
// that the OGRE coordinate system matches that used internally in
// Morrowind.
Ogre::SceneNode *mwRoot;
public:
void setup(OgreRenderer *_rend);
};
}
#endif