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OpenMW/apps/openmw/mwrender
2010-08-25 09:43:06 +02:00
..
.gitignore
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
cellimp.cpp made rendering more robust (no more crashes, even if Ogre throws an exception) 2010-08-25 09:43:06 +02:00
cellimp.hpp made rendering more robust (no more crashes, even if Ogre throws an exception) 2010-08-25 09:43:06 +02:00
exterior.cpp very early implementation of exterior rendering 2010-08-20 13:33:03 +02:00
exterior.hpp very early implementation of exterior rendering 2010-08-20 13:33:03 +02:00
interior.cpp integrated insertObject function into class hierarchy 2010-08-14 09:20:47 +02:00
interior.hpp very early implementation of exterior rendering 2010-08-20 13:33:03 +02:00
mwscene.cpp temporarily removed statics from raycast test (makes object activation easier by removing inactive obstacles, that overlap the AABB of the object) 2010-08-25 09:19:15 +02:00
mwscene.hpp temporarily removed statics from raycast test (makes object activation easier by removing inactive obstacles, that overlap the AABB of the object) 2010-08-25 09:19:15 +02:00
playerpos.cpp load/unload cells while player is moving around in the exteriors 2010-08-21 12:41:59 +02:00
playerpos.hpp finally got rid of the nasty coordinates bug 2010-08-22 21:30:48 +02:00
sky.cpp implemented month variable and fixed some day/gamehour bugs 2010-07-22 11:48:27 +02:00
sky.hpp implemented month variable and fixed some day/gamehour bugs 2010-07-22 11:48:27 +02:00