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OpenMW/apps/openmw/mwworld
2013-04-15 02:56:23 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
actionteleport.hpp
cellfunctors.hpp
cells.cpp Look in exterior cells first (chargen_crate_01_empty is in the prison ship but also outside of it, the one outside needs to be disabled) 2013-04-14 17:37:39 +02:00
cells.hpp
cellstore.cpp
cellstore.hpp removed another redundant include 2013-04-04 12:42:38 +02:00
class.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
class.hpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
containerstore.cpp Initial container content should inherit the owner of its container 2013-04-07 22:07:04 +02:00
containerstore.hpp Initial container content should inherit the owner of its container 2013-04-07 22:07:04 +02:00
customdata.hpp
esmstore.cpp
esmstore.hpp
failedaction.cpp Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp
inventorystore.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
inventorystore.hpp Started bugfix #691 2013-04-05 15:42:05 +02:00
livecellref.hpp some cleanup 2013-04-04 12:23:06 +02:00
localscripts.cpp
localscripts.hpp
manualref.hpp CELL record corrections 2013-03-27 17:27:43 +01:00
nullaction.hpp
physicssystem.cpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
physicssystem.hpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
player.cpp MWWorld::Player cleanup 2013-04-04 12:05:03 +02:00
player.hpp MWWorld::Player cleanup 2013-04-04 12:05:03 +02:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp Fix several NPCs spawning in the ground 2013-04-09 01:24:17 +02:00
scene.hpp
store.cpp
store.hpp
timestamp.cpp
timestamp.hpp
weather.cpp
weather.hpp
worldimp.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
worldimp.hpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00