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action.cpp
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Implement and use getDistanceToFacedObject()
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2016-07-08 23:28:49 +09:00 |
action.hpp
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Implement and use getDistanceToFacedObject()
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2016-07-08 23:28:49 +09:00 |
actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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Remove redundant getId function
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2015-12-18 16:58:38 +01:00 |
actioneat.hpp
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actionequip.cpp
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actionequip.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Do not adjust the player position when loading a savegame (Fixes #2089)
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2016-03-24 17:18:08 +01:00 |
actionteleport.hpp
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actiontrap.cpp
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Implement and use getDistanceToFacedObject()
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2016-07-08 23:28:49 +09:00 |
actiontrap.hpp
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Play trap activation sound on trapped object, not actor
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2016-07-10 21:39:53 +09:00 |
cellpreloader.cpp
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Add "preload instances" setting, disabling this may help if you are low on memory.
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2016-03-30 00:13:37 +02:00 |
cellpreloader.hpp
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Add "preload instances" setting, disabling this may help if you are low on memory.
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2016-03-30 00:13:37 +02:00 |
cellref.cpp
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cellref.hpp
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cellreflist.hpp
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Fix possible reference duplication when the refID is modified by a plugin (Bug #3471)
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2016-07-22 03:58:23 +02:00 |
cells.cpp
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Replace "sys::default" with ESM::CellId::sDefaultWorldspace
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2016-07-02 19:48:11 +02:00 |
cells.hpp
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cellstore.cpp
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Fix possible reference duplication when the refID is modified by a plugin (Bug #3471)
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2016-07-22 03:58:23 +02:00 |
cellstore.hpp
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Fix possible reference duplication when the refID is modified by a plugin (Bug #3471)
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2016-07-22 03:58:23 +02:00 |
cellvisitors.hpp
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Rename CellStore Functor to Visitor
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2015-12-06 18:13:04 +01:00 |
class.cpp
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Move preload model list to MWClass, preload NPC head/hair
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2016-02-08 20:52:32 +01:00 |
class.hpp
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Implement and use new method allowTelekinesis()
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2016-07-07 21:54:31 +09:00 |
containerstore.cpp
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Merge pull request #879 from jordan-ayers/bugfix/1544
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2016-01-19 15:02:51 +01:00 |
containerstore.hpp
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Adjust ContainerStore / InventoryStore to allow partial unequip of items.
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2016-01-18 19:56:35 -06:00 |
contentloader.hpp
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customdata.cpp
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Use the const version of CustomData::as*
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2015-12-19 16:19:52 +01:00 |
customdata.hpp
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Use the const version of CustomData::as*
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2015-12-19 16:19:52 +01:00 |
esmloader.cpp
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esmloader.hpp
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esmstore.cpp
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Rewrite NAME_T into FIXED_STRING.
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2016-05-07 23:27:33 +03:00 |
esmstore.hpp
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failedaction.cpp
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failedaction.hpp
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globals.cpp
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Rename to lowerCaseInPlace
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2015-12-07 22:49:15 +01:00 |
globals.hpp
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inventorystore.cpp
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Fix InventoryStore::purgeEffect being reverted by the next recalculation of mMagicEffects
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2016-06-29 22:54:11 +02:00 |
inventorystore.hpp
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Adjust ContainerStore / InventoryStore to allow partial unequip of items.
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2016-01-18 19:56:35 -06:00 |
livecellref.cpp
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Pass a string by reference
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2015-12-18 17:08:26 +01:00 |
livecellref.hpp
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Pass a string by reference
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2015-12-18 17:08:26 +01:00 |
localscripts.cpp
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Vanilla-compatible activate / onActivate (Fixes #1629)
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2016-02-26 13:08:35 +01:00 |
localscripts.hpp
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Vanilla-compatible activate / onActivate (Fixes #1629)
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2016-02-26 13:08:35 +01:00 |
manualref.cpp
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Add support for placing BodyParts in a cell (Bug #3118)
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2016-01-02 01:30:06 +01:00 |
manualref.hpp
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nullaction.hpp
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Add isNullAction() method to fix compiler warning
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2016-06-11 18:26:20 +02:00 |
player.cpp
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Fix the enemy nearby check (Bug #3423)
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2016-06-07 01:55:34 +02:00 |
player.hpp
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Fix the enemy nearby check (Bug #3423)
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2016-06-07 01:55:34 +02:00 |
projectilemanager.cpp
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Ignore the collision box offset when launching projectiles (Fixes #3201)
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2016-06-10 23:47:01 +02:00 |
projectilemanager.hpp
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Move observer_ptr include where it belongs
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2016-01-25 21:03:33 +01:00 |
ptr.cpp
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Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions
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2015-12-18 17:56:48 +01:00 |
ptr.hpp
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Accept a ConstPtr in ContainerStore::stacks
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2015-12-18 17:01:21 +01:00 |
recordcmp.hpp
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refdata.cpp
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Vanilla-compatible activate / onActivate (Fixes #1629)
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2016-02-26 13:08:35 +01:00 |
refdata.hpp
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Vanilla-compatible activate / onActivate (Fixes #1629)
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2016-02-26 13:08:35 +01:00 |
scene.cpp
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Fix the adjustPlayerPos parameter not being respected in all cases
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2016-03-30 01:54:03 +02:00 |
scene.hpp
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Do not adjust the player position when loading a savegame (Fixes #2089)
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2016-03-24 17:18:08 +01:00 |
store.cpp
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Fix moved references disappearing when modified by a plugin
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2016-07-22 02:12:03 +02:00 |
store.hpp
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Store: be consistent about struct / class usage
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2015-12-12 22:34:59 +01:00 |
timestamp.cpp
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Correct an error in the timestamp subtracting logic (Fixes #3105)
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2015-12-26 00:26:13 +01:00 |
timestamp.hpp
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weather.cpp
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Fix current region check (Bug #3391)
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2016-05-16 02:05:02 +02:00 |
weather.hpp
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Move Fallback map to components/
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2016-01-11 23:10:16 +01:00 |
worldimp.cpp
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Fix activation distance in third person mode
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2016-07-10 17:10:19 +02:00 |
worldimp.hpp
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Clean up, remove unnecessary code changes
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2016-07-09 02:24:08 +09:00 |