.. |
action.cpp
|
|
|
action.hpp
|
|
|
actionalchemy.cpp
|
|
|
actionalchemy.hpp
|
|
|
actionapply.cpp
|
|
|
actionapply.hpp
|
|
|
actioneat.cpp
|
|
|
actioneat.hpp
|
|
|
actionequip.cpp
|
Bugfix #691 changes
|
2013-04-08 22:10:55 +02:00 |
actionequip.hpp
|
|
|
actionopen.cpp
|
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
|
2013-03-07 14:00:13 +01:00 |
actionopen.hpp
|
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
|
2013-03-07 14:00:13 +01:00 |
actionread.cpp
|
|
|
actionread.hpp
|
|
|
actionrepair.cpp
|
Added PC repair feature
|
2013-03-23 08:16:46 +01:00 |
actionrepair.hpp
|
Added PC repair feature
|
2013-03-23 08:16:46 +01:00 |
actionsoulgem.cpp
|
Added soulgem dialog; made interactive message boxes not close the previous UI
|
2013-03-30 15:51:07 +01:00 |
actionsoulgem.hpp
|
Added soulgem dialog; made interactive message boxes not close the previous UI
|
2013-03-30 15:51:07 +01:00 |
actiontake.cpp
|
|
|
actiontake.hpp
|
|
|
actiontalk.cpp
|
|
|
actiontalk.hpp
|
|
|
actionteleport.cpp
|
|
|
actionteleport.hpp
|
|
|
cellfunctors.hpp
|
|
|
cells.cpp
|
Split up components/esm/loadlocks
|
2013-03-22 05:50:54 +01:00 |
cells.hpp
|
|
|
cellstore.cpp
|
|
|
cellstore.hpp
|
removed another redundant include
|
2013-04-04 12:42:38 +02:00 |
class.cpp
|
Bugfix #691 changes
|
2013-04-08 22:10:55 +02:00 |
class.hpp
|
Bugfix #691 changes
|
2013-04-08 22:10:55 +02:00 |
containerstore.cpp
|
Gold condition now always checks RefID instead of the name. This is necessary because in the french MW version, the sGold GMST is different from the name of the gold references.
|
2013-03-30 16:27:06 +01:00 |
containerstore.hpp
|
Split up components/esm/loadlocks
|
2013-03-22 05:50:54 +01:00 |
customdata.hpp
|
|
|
esmstore.cpp
|
restructuring tes3 record structs
|
2013-03-12 08:15:20 +01:00 |
esmstore.hpp
|
Split up components/esm/loadlocks
|
2013-03-22 05:50:54 +01:00 |
failedaction.cpp
|
Remove unnecessary WindowManager::messageBox arguments
|
2013-03-30 12:56:37 +01:00 |
failedaction.hpp
|
|
|
fallback.cpp
|
some cleanup
|
2013-03-15 10:26:04 +01:00 |
fallback.hpp
|
some cleanup
|
2013-03-15 10:26:04 +01:00 |
globals.cpp
|
fixed day count in rest dialogue
|
2013-03-25 11:53:02 +01:00 |
globals.hpp
|
|
|
inventorystore.cpp
|
Bugfix #691 changes
|
2013-04-08 22:10:55 +02:00 |
inventorystore.hpp
|
Started bugfix #691
|
2013-04-05 15:42:05 +02:00 |
livecellref.hpp
|
some cleanup
|
2013-04-04 12:23:06 +02:00 |
localscripts.cpp
|
|
|
localscripts.hpp
|
|
|
manualref.hpp
|
CELL record corrections
|
2013-03-27 17:27:43 +01:00 |
nullaction.hpp
|
|
|
physicssystem.cpp
|
Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
|
2013-04-03 23:55:57 +02:00 |
physicssystem.hpp
|
Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
|
2013-04-03 23:55:57 +02:00 |
player.cpp
|
MWWorld::Player cleanup
|
2013-04-04 12:05:03 +02:00 |
player.hpp
|
MWWorld::Player cleanup
|
2013-04-04 12:05:03 +02:00 |
ptr.cpp
|
|
|
ptr.hpp
|
|
|
recordcmp.hpp
|
|
|
refdata.cpp
|
|
|
refdata.hpp
|
|
|
scene.cpp
|
Fix crash when moving npcs to an inactive cell
|
2013-04-04 16:51:22 +02:00 |
scene.hpp
|
rescale all objects to the range of [0.5, 2] when a cell becomes active
|
2013-03-10 10:00:20 +01:00 |
store.cpp
|
|
|
store.hpp
|
fix eraseStatic() assumptions
|
2013-03-17 08:36:15 +04:00 |
timestamp.cpp
|
|
|
timestamp.hpp
|
|
|
weather.cpp
|
Enabled bloodmoon weather
|
2013-03-20 02:48:10 +01:00 |
weather.hpp
|
Merge branch 'master' into next
|
2013-03-20 02:29:03 +01:00 |
worldimp.cpp
|
Fix crash when moving npcs to an inactive cell
|
2013-04-04 16:51:22 +02:00 |
worldimp.hpp
|
Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
|
2013-04-03 23:55:57 +02:00 |