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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 03:39:14 +00:00
OpenMW/apps/openmw/mwrender
2022-06-05 15:46:25 -07:00
..
.gitignore
actoranimation.cpp
actoranimation.hpp
actorspaths.cpp Avoid changing map when updating ptr 2022-05-21 00:12:33 +02:00
actorspaths.hpp Avoid changing map when updating ptr 2022-05-21 00:12:33 +02:00
animation.cpp Attach lights at origin when missing AttachLight node 2022-06-04 13:35:27 +00:00
animation.hpp
bulletdebugdraw.cpp
bulletdebugdraw.hpp
camera.cpp Add extraRoll to the Lua camera package 2022-05-12 23:21:47 +02:00
camera.hpp Add extraRoll to the Lua camera package 2022-05-12 23:21:47 +02:00
cell.hpp
characterpreview.cpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
characterpreview.hpp
creatureanimation.cpp Replace new with make_unique in openmw 2022-05-29 13:24:48 +02:00
creatureanimation.hpp
effectmanager.cpp
effectmanager.hpp
fogmanager.cpp
fogmanager.hpp
globalmap.cpp
globalmap.hpp
groundcover.cpp Limit the number of simultaneously open not actively used content files 2022-06-03 01:29:03 +02:00
groundcover.hpp
hdr.cpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
hdr.hpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
landmanager.cpp Make Environment a storage of referencing pointers instead of owned 2022-05-06 23:44:01 +02:00
landmanager.hpp
localmap.cpp Apply Mask_RenderToTexture to local map RTT node 2022-06-01 21:28:15 +02:00
localmap.hpp
navmesh.cpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
navmesh.hpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
navmeshmode.cpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
navmeshmode.hpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
npcanimation.cpp Use World prng for head/blink animations 2022-05-17 18:22:45 +03:00
npcanimation.hpp
objectpaging.cpp Limit the number of simultaneously open not actively used content files 2022-06-03 01:29:03 +02:00
objectpaging.hpp
objects.cpp Avoid changing map when updating ptr 2022-05-21 00:12:33 +02:00
objects.hpp Avoid changing map when updating ptr 2022-05-21 00:12:33 +02:00
pathgrid.cpp
pathgrid.hpp
pingpongcanvas.cpp fix threading issue when dispatching frame dependent data 2022-06-05 15:46:25 -07:00
pingpongcanvas.hpp fix threading issue when dispatching frame dependent data 2022-06-05 15:46:25 -07:00
pingpongcull.cpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
pingpongcull.hpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
postprocessor.cpp fix threading issue when dispatching frame dependent data 2022-06-05 15:46:25 -07:00
postprocessor.hpp fix threading issue when dispatching frame dependent data 2022-06-05 15:46:25 -07:00
recastmesh.cpp
recastmesh.hpp
renderbin.hpp
renderinginterface.hpp
renderingmanager.cpp Replace new with make_unique in openmw 2022-05-29 13:24:48 +02:00
renderingmanager.hpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
rendermode.hpp
ripplesimulation.cpp
ripplesimulation.hpp
rotatecontroller.cpp
rotatecontroller.hpp
screenshotmanager.cpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
screenshotmanager.hpp
sky.cpp Replace new with make_unique in openmw 2022-05-29 13:24:48 +02:00
sky.hpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
skyutil.cpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
skyutil.hpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
terrainstorage.cpp
terrainstorage.hpp
transparentpass.cpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
transparentpass.hpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
util.cpp
util.hpp
vismask.hpp
water.cpp Replace new with make_unique in openmw 2022-05-29 13:24:48 +02:00
water.hpp
weaponanimation.cpp
weaponanimation.hpp