1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-18 04:10:06 +00:00
OpenMW/apps/openmw
2016-03-05 19:53:24 +01:00
..
mwbase Factor out safePlaceObject function 2016-02-29 17:19:22 +01:00
mwclass Rename safePlaceObject to placeObject 2016-02-29 17:05:18 +01:00
mwdialogue Use empty() instead of !size() 2016-02-22 19:06:12 +01:00
mwgui Add ItemModel::allowedToInsertItems 2016-03-05 19:53:24 +01:00
mwinput
mwmechanics Corpse clearing fix 2016-03-01 11:31:08 +01:00
mwphysics Change a dynamic_cast to static_cast 2016-03-05 19:41:45 +01:00
mwrender Infinite loop fix 2016-03-02 13:20:23 +01:00
mwscript Factor out safePlaceObject function 2016-02-29 17:19:22 +01:00
mwsound Use empty() instead of !size() 2016-02-22 19:06:12 +01:00
mwstate Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467) 2016-02-27 12:53:07 +01:00
mwworld Fix the projectile launch position for spells cast from objects (Fixes #3235) 2016-03-05 15:56:54 +01:00
android_commandLine.cpp
android_commandLine.h
android_main.c
CMakeLists.txt
crashcatcher.cpp Crashcatcher: limit backtrace to a sensible number of stack frames 2016-02-13 01:35:53 +01:00
doc.hpp
engine.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
engine.hpp
main.cpp