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activespells.cpp
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activespells.hpp
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aipackage.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
aipackage.hpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
aisequence.cpp
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Store original actor position in AiWander package (Fixes #2200)
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2015-01-01 03:38:49 +01:00 |
aisequence.hpp
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Store original actor position in AiWander package (Fixes #2200)
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2015-01-01 03:38:49 +01:00 |
attr.cpp
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attr.hpp
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cellid.cpp
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cellid.hpp
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cellref.cpp
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ESSImport: convert to utf8, based on encoding setting in openmw.cfg
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2015-01-31 22:40:38 +01:00 |
cellref.hpp
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Revert "Revert "Light charge handling fix""
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2015-01-23 15:33:39 +01:00 |
cellstate.cpp
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cellstate.hpp
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containerstate.cpp
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containerstate.hpp
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creaturelevliststate.cpp
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creaturelevliststate.hpp
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creaturestate.cpp
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Don't require the object type id for reading references from savegames
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2015-01-20 00:42:25 +01:00 |
creaturestate.hpp
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ESSImport: player is placed in correct cell, npc cellrefs work
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2015-01-18 20:01:50 +01:00 |
creaturestats.cpp
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Remove friendly hits from the save file
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2015-01-31 22:40:39 +01:00 |
creaturestats.hpp
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Remove friendly hits from the save file
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2015-01-31 22:40:39 +01:00 |
custommarkerstate.cpp
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ESSImport: convert custom map markers, not working for interiors yet
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2015-01-19 09:29:21 +01:00 |
custommarkerstate.hpp
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ESSImport: convert custom map markers, not working for interiors yet
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2015-01-19 09:29:21 +01:00 |
debugprofile.cpp
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debugprofile.hpp
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defs.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
dialoguestate.cpp
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Fix loading faction reactions for older savegames (Fixes #2301)
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2015-01-24 14:32:02 +01:00 |
dialoguestate.hpp
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ESSImport: convert faction reactions and known dialogue topics
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2015-01-20 15:56:07 +01:00 |
doorstate.cpp
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doorstate.hpp
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effectlist.cpp
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ESM: Make sure to clear old list when a list is overwritten by another content file (Fixes #1932)
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2014-09-20 13:34:20 +02:00 |
effectlist.hpp
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esmcommon.hpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
esmreader.cpp
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Add exception handling to various uses of DataStream::read
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2015-01-31 22:40:42 +01:00 |
esmreader.hpp
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Fixed MSVC warning.
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2015-01-26 13:18:21 +13:00 |
esmwriter.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
esmwriter.hpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
filter.cpp
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filter.hpp
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fogstate.cpp
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fogstate.hpp
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globalmap.cpp
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Fix global map markers being duplicated when cell is visited again
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2014-09-26 16:51:48 +02:00 |
globalmap.hpp
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Fix global map markers being duplicated when cell is visited again
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2014-09-26 16:51:48 +02:00 |
globalscript.cpp
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globalscript.hpp
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ESSImport: convert running global scripts
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2015-01-27 23:05:20 +01:00 |
inventorystate.cpp
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Store selected enchant item in savegame (Fixes #1702)
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2015-01-23 16:45:47 +01:00 |
inventorystate.hpp
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Store selected enchant item in savegame (Fixes #1702)
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2015-01-23 16:45:47 +01:00 |
journalentry.cpp
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journalentry.hpp
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loadacti.cpp
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loadacti.hpp
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loadalch.cpp
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loadalch.hpp
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loadappa.cpp
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loadappa.hpp
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loadarmo.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadarmo.hpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadbody.cpp
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added body part table
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2014-07-01 12:37:22 +02:00 |
loadbody.hpp
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loadbook.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadbook.hpp
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loadbsgn.cpp
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loadbsgn.hpp
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loadcell.cpp
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ESSImport: work on cell fog of war
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2015-01-17 03:07:24 +01:00 |
loadcell.hpp
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Fixed Windows warning.
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2015-01-26 13:57:22 +13:00 |
loadclas.cpp
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loadclas.hpp
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loadclot.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadclot.hpp
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loadcont.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadcont.hpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadcrea.cpp
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loadcrea.hpp
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loaddial.cpp
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Re-insert existing DialInfo records when they are modified by another content file (Fixes #2170)
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2014-11-30 22:02:25 +01:00 |
loaddial.hpp
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Properly handle DialInfo records that were marked as Deleted (Fixes #2035)
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2014-10-19 17:46:28 +02:00 |
loaddoor.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loaddoor.hpp
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loadench.cpp
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loadench.hpp
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loadfact.cpp
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loadfact.hpp
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loadglob.cpp
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loadglob.hpp
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loadgmst.cpp
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loadgmst.hpp
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loadinfo.cpp
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DialInfo: Clear SelectStructs from previous loadings when a record is overwritten (Fixes #2017)
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2014-10-16 19:35:20 +02:00 |
loadinfo.hpp
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Improve INFO struct naming
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2015-01-27 23:12:21 +01:00 |
loadingr.cpp
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loadingr.hpp
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loadland.cpp
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Terrain refactoring, reduce game startup time and memory usage
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2015-01-29 03:39:01 +01:00 |
loadland.hpp
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Terrain refactoring, reduce game startup time and memory usage
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2015-01-29 03:39:01 +01:00 |
loadlevlist.cpp
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Update comment on merging levelled lists
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2015-02-06 01:27:17 +01:00 |
loadlevlist.hpp
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Normalise spelling of "levelled" throughout the code
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2015-02-05 04:18:42 +01:00 |
loadligh.cpp
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Make MODL subrecord for light records optional (Fixes #2114)
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2014-11-09 04:50:54 +01:00 |
loadligh.hpp
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Don't right-shift signed integers which is implementation-defined
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2015-01-08 16:27:13 +01:00 |
loadlock.cpp
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loadlock.hpp
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loadltex.cpp
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Implement terrain rendering in OpenCS (Fixes #1597)
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2014-10-08 17:17:31 +02:00 |
loadltex.hpp
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Implement terrain rendering in OpenCS (Fixes #1597)
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2014-10-08 17:17:31 +02:00 |
loadmgef.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadmgef.hpp
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improved magic effect IDs
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2014-09-26 13:36:54 +02:00 |
loadmisc.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadmisc.hpp
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loadnpc.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadnpc.hpp
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ESSImport: fix NPC factions
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2015-01-27 23:12:21 +01:00 |
loadpgrd.cpp
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fix uninitialized members in Pathgrid::Point
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2015-01-02 01:22:53 +01:00 |
loadpgrd.hpp
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load and save pathgrid records
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2014-10-02 12:30:15 +02:00 |
loadprob.cpp
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loadprob.hpp
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loadrace.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadrace.hpp
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loadregn.cpp
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ESM: Make sure to clear old list when a list is overwritten by another content file (Fixes #1932)
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2014-09-20 13:34:20 +02:00 |
loadregn.hpp
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loadrepa.cpp
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loadrepa.hpp
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loadscpt.cpp
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ESSImport: read script variables (not converted yet)
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2015-01-23 15:34:47 +01:00 |
loadscpt.hpp
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ESSImport: read script variables (not converted yet)
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2015-01-23 15:34:47 +01:00 |
loadskil.cpp
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loadskil.hpp
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loadsndg.cpp
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load and save sound gen records
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2014-09-23 12:20:02 +02:00 |
loadsndg.hpp
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load and save sound gen records
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2014-09-23 12:20:02 +02:00 |
loadsoun.cpp
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loadsoun.hpp
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loadspel.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadspel.hpp
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loadsscr.cpp
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loadsscr.hpp
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loadstat.cpp
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loadstat.hpp
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loadtes3.cpp
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Starting ESS importer for Morrowind save files
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2015-01-17 00:16:49 +01:00 |
loadtes3.hpp
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Starting ESS importer for Morrowind save files
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2015-01-17 00:16:49 +01:00 |
loadweap.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
loadweap.hpp
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locals.cpp
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ESSImport: convert script local variables
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2015-01-24 16:45:36 +01:00 |
locals.hpp
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magiceffects.cpp
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magiceffects.hpp
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npcstate.cpp
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Don't require the object type id for reading references from savegames
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2015-01-20 00:42:25 +01:00 |
npcstate.hpp
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ESSImport: player is placed in correct cell, npc cellrefs work
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2015-01-18 20:01:50 +01:00 |
npcstats.cpp
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Remove NpcStats::mProfit and store it in the script instead
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2015-01-31 22:40:40 +01:00 |
npcstats.hpp
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Remove NpcStats::mProfit and store it in the script instead
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2015-01-31 22:40:40 +01:00 |
objectstate.cpp
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Revert "Revert "Light charge handling fix""
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2015-01-23 15:33:39 +01:00 |
objectstate.hpp
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Revert "Revert "Light charge handling fix""
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2015-01-23 15:33:39 +01:00 |
player.cpp
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Don't require the object type id for reading references from savegames
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2015-01-20 00:42:25 +01:00 |
player.hpp
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projectilestate.cpp
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projectilestate.hpp
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Store original actor position in AiWander package (Fixes #2200)
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2015-01-01 03:38:49 +01:00 |
queststate.cpp
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queststate.hpp
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ESSImport: convert journal indices
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2015-01-27 23:12:21 +01:00 |
quickkeys.cpp
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quickkeys.hpp
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records.hpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
savedgame.cpp
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savedgame.hpp
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spelllist.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
spelllist.hpp
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Don't rely on subrecord order when reading (Fixes #2361)
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2015-02-10 23:19:33 +01:00 |
spellstate.cpp
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spellstate.hpp
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Don't clear known spells when reading from the savegame
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2015-01-23 15:34:14 +01:00 |
statstate.hpp
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Make Restore/Damage Attribute/Skill effects continuous
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2014-11-08 00:57:03 +01:00 |
stolenitems.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
stolenitems.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
util.hpp
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Store original actor position in AiWander package (Fixes #2200)
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2015-01-01 03:38:49 +01:00 |
variant.cpp
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ESSImport: convert script local variables
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2015-01-24 16:45:36 +01:00 |
variant.hpp
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ESSImport: convert script local variables
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2015-01-24 16:45:36 +01:00 |
variantimp.cpp
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ESSImport: convert script local variables
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2015-01-24 16:45:36 +01:00 |
variantimp.hpp
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weatherstate.cpp
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weatherstate.hpp
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