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OpenMW/apps/openmw/mwrender
2012-03-24 17:59:26 +01:00
..
.gitignore
actors.cpp
actors.hpp
animation.cpp
animation.hpp
cell.hpp
creatureanimation.cpp
creatureanimation.hpp
debugging.cpp
debugging.hpp
localmap.cpp bugfixes 2012-03-23 17:37:56 +01:00
localmap.hpp player arrow rotated correctly 2012-03-23 15:00:48 +01:00
npcanimation.cpp
npcanimation.hpp
objects.cpp
objects.hpp
occlusionquery.cpp use hardware occlusion query for sun glare effect 2012-03-24 17:59:26 +01:00
occlusionquery.hpp use hardware occlusion query for sun glare effect 2012-03-24 17:59:26 +01:00
player.cpp
player.hpp
renderinginterface.hpp
renderingmanager.cpp use hardware occlusion query for sun glare effect 2012-03-24 17:59:26 +01:00
renderingmanager.hpp use hardware occlusion query for sun glare effect 2012-03-24 17:59:26 +01:00
sky.cpp use hardware occlusion query for sun glare effect 2012-03-24 17:59:26 +01:00
sky.hpp use hardware occlusion query for sun glare effect 2012-03-24 17:59:26 +01:00
terrain.cpp
terrain.hpp
terrainmaterial.cpp
terrainmaterial.hpp ogre 1.8 fixes 2012-03-24 14:46:48 +01:00