1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 18:37:08 +00:00
OpenMW/apps/openmw/mwworld
2016-06-29 22:54:11 +02:00
..
action.cpp
action.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
actionteleport.hpp
actiontrap.cpp
actiontrap.hpp
cellpreloader.cpp Add "preload instances" setting, disabling this may help if you are low on memory. 2016-03-30 00:13:37 +02:00
cellpreloader.hpp Add "preload instances" setting, disabling this may help if you are low on memory. 2016-03-30 00:13:37 +02:00
cellref.cpp
cellref.hpp
cellreflist.hpp
cells.cpp
cells.hpp
cellstore.cpp fix a few spelling mistakes 2016-04-07 11:55:49 +02:00
cellstore.hpp Add basic cell preloader class 2016-02-07 00:14:13 +01:00
cellvisitors.hpp
class.cpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
class.hpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
containerstore.cpp Merge pull request #879 from jordan-ayers/bugfix/1544 2016-01-19 15:02:51 +01:00
containerstore.hpp Adjust ContainerStore / InventoryStore to allow partial unequip of items. 2016-01-18 19:56:35 -06:00
contentloader.hpp
customdata.cpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
esmstore.hpp
failedaction.cpp
failedaction.hpp
globals.cpp
globals.hpp
inventorystore.cpp Fix InventoryStore::purgeEffect being reverted by the next recalculation of mMagicEffects 2016-06-29 22:54:11 +02:00
inventorystore.hpp Adjust ContainerStore / InventoryStore to allow partial unequip of items. 2016-01-18 19:56:35 -06:00
livecellref.cpp
livecellref.hpp
localscripts.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
manualref.hpp
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
player.hpp Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
projectilemanager.cpp Ignore the collision box offset when launching projectiles (Fixes #3201) 2016-06-10 23:47:01 +02:00
projectilemanager.hpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
refdata.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
scene.cpp Fix the adjustPlayerPos parameter not being respected in all cases 2016-03-30 01:54:03 +02:00
scene.hpp Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
store.cpp Add missing include 2016-06-17 04:34:31 +02:00
store.hpp
timestamp.cpp
timestamp.hpp
weather.cpp Fix current region check (Bug #3391) 2016-05-16 02:05:02 +02:00
weather.hpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00
worldimp.cpp Do not use the collision box offset for combat hit tests (Fixes #3201) 2016-06-10 23:47:01 +02:00
worldimp.hpp Update manual wandering to prevent actor from leaving/entering water 2016-04-16 16:39:13 -05:00