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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 03:39:14 +00:00
OpenMW/apps/openmw/mwrender
2018-06-27 08:22:45 +04:00
..
.gitignore
actoranimation.cpp
actoranimation.hpp
animation.cpp Ignore movement from scripted animations (bug #4475) 2018-06-27 08:22:45 +04:00
animation.hpp Added support for per-group animation files 2018-06-08 17:04:15 +04:00
bulletdebugdraw.cpp
bulletdebugdraw.hpp
camera.cpp
camera.hpp
cell.hpp
characterpreview.cpp Set character preview scene ambient to 0, 0, 0 2018-04-25 15:31:49 +03:00
characterpreview.hpp
creatureanimation.cpp
creatureanimation.hpp
effectmanager.cpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
effectmanager.hpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
globalmap.cpp Avoid left shift of negative value 2018-05-16 12:59:05 +04:00
globalmap.hpp
landmanager.cpp
landmanager.hpp
localmap.cpp Force normal polygon mode for the map camera (Fixes #4235) 2018-03-03 00:15:57 +00:00
localmap.hpp
npcanimation.cpp Fall back to regular head when getVampireHead fails 2018-06-24 14:39:48 +03:00
npcanimation.hpp
objects.cpp Fix crash when adding items to certain disabled creatures (bug #4441) 2018-06-05 18:09:10 +03:00
objects.hpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
pathgrid.cpp
pathgrid.hpp
renderbin.hpp
renderinginterface.hpp
renderingmanager.cpp Resolve conflicts 2018-06-14 15:30:28 +02:00
renderingmanager.hpp Resolve conflicts 2018-06-14 15:30:28 +02:00
rendermode.hpp
ripplesimulation.cpp
ripplesimulation.hpp
rotatecontroller.cpp
rotatecontroller.hpp
sky.cpp Cap the rain emitter's frame time (Fixes #4314) 2018-02-10 23:14:41 +00:00
sky.hpp Use alternate fog parameters when distant land is enabled 2018-03-04 11:37:57 -08:00
terrainstorage.cpp
terrainstorage.hpp
util.cpp
util.hpp
vismask.hpp
water.cpp Merge branch 'master' into screenshot360 2018-06-13 21:16:28 +02:00
water.hpp
weaponanimation.cpp
weaponanimation.hpp