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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-01 03:21:41 +00:00
OpenMW/components
2024-04-20 19:43:42 +03:00
..
bgsm Remove unused remnants of NIFStream from BGSMStream 2024-04-20 19:43:42 +03:00
bsa
bullethelpers
compiler
config Add and register SettingValue stream operators 2024-04-01 00:15:58 +01:00
contentselector Hide things that depend on present-but-inactive game files 2024-04-07 22:12:39 +01:00
crashcatcher
debug . c l a n g - f o r m a t 2024-04-16 13:14:36 +01:00
detournavigator Use R-tree for dynamic priority of navmesh async job 2024-04-13 19:51:16 +02:00
esm Use more decomposition, string_view, and implicit sizes in ESM code 2024-03-23 12:15:09 +01:00
esm3 Fix editor oddities 2024-04-12 18:32:47 +02:00
esm4 Merge branch 'esm4scvr' into 'master' 2024-04-12 15:01:46 +00:00
esmloader
esmterrain
fallback
files Merge branch 'portable-launcher' into 'master' 2024-04-10 09:53:07 +00:00
fontloader Optimize bitmap fonts loading 2024-03-27 12:44:35 +04:00
fx
interpreter
l10n
loadinglistener
lua Handle zero length Lua storage files more gracefully (#7823) 2024-03-24 20:05:37 +03:00
lua_ui Simplify detachFromParent 2024-03-28 20:17:05 +01:00
misc Extremely early handling for BGSM/BGEM files 2024-04-20 19:43:41 +03:00
myguiplatform
navmeshtool
nif
nifbullet
nifosg Handle glow maps for BGSM files 2024-04-20 19:43:42 +03:00
platform
process
resource Formatting 2024-04-20 19:43:42 +03:00
sceneutil Merge branch 'fix-osga-rotate-wildly' into 'master' 2024-04-20 15:37:09 +00:00
sdlutil
serialization
settings Add a setting to wait for all navmesh jobs on exit 2024-04-13 19:51:16 +02:00
shader Generalize unsized pixel format computation 2024-04-16 02:52:25 +03:00
sqlite3
std140
stereo
terrain Generalize unsized pixel format computation 2024-04-16 02:52:25 +03:00
to_utf8
translation
version
vfs
widgets
CMakeLists.txt Add a resource manager for BGSM files 2024-04-20 19:43:41 +03:00
doc.hpp