mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-04 02:41:19 +00:00
Add a resource manager for BGSM files
This commit is contained in:
parent
cb77bcc4c8
commit
fe1cb3a5ae
@ -129,7 +129,7 @@ add_component_dir (vfs
|
||||
|
||||
add_component_dir (resource
|
||||
scenemanager keyframemanager imagemanager bulletshapemanager bulletshape niffilemanager objectcache multiobjectcache resourcesystem
|
||||
resourcemanager stats animation foreachbulletobject errormarker cachestats
|
||||
resourcemanager stats animation foreachbulletobject errormarker cachestats bgsmfilemanager
|
||||
)
|
||||
|
||||
add_component_dir (shader
|
||||
|
@ -20,6 +20,8 @@ namespace Bgsm
|
||||
void parse(Files::IStreamPtr&& stream);
|
||||
|
||||
std::uint32_t getVersion() const { return mFile->mVersion; }
|
||||
|
||||
std::unique_ptr<MaterialFile>& getFile() { return mFile; }
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
62
components/resource/bgsmfilemanager.cpp
Normal file
62
components/resource/bgsmfilemanager.cpp
Normal file
@ -0,0 +1,62 @@
|
||||
#include "bgsmfilemanager.hpp"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#include <osg/Object>
|
||||
|
||||
#include <components/bgsm/reader.hpp>
|
||||
#include <components/vfs/manager.hpp>
|
||||
|
||||
#include "objectcache.hpp"
|
||||
|
||||
namespace Resource
|
||||
{
|
||||
|
||||
class BgsmFileHolder : public osg::Object
|
||||
{
|
||||
public:
|
||||
BgsmFileHolder(const Bgsm::MaterialFilePtr& file)
|
||||
: mBgsmFile(file)
|
||||
{
|
||||
}
|
||||
BgsmFileHolder(const BgsmFileHolder& copy, const osg::CopyOp& copyop)
|
||||
: mBgsmFile(copy.mBgsmFile)
|
||||
{
|
||||
}
|
||||
|
||||
BgsmFileHolder() = default;
|
||||
|
||||
META_Object(Resource, BgsmFileHolder)
|
||||
|
||||
Bgsm::MaterialFilePtr mBgsmFile;
|
||||
};
|
||||
|
||||
BgsmFileManager::BgsmFileManager(const VFS::Manager* vfs, double expiryDelay)
|
||||
: ResourceManager(vfs, expiryDelay)
|
||||
{
|
||||
}
|
||||
|
||||
BgsmFileManager::~BgsmFileManager() = default;
|
||||
|
||||
Bgsm::MaterialFilePtr BgsmFileManager::get(VFS::Path::NormalizedView name)
|
||||
{
|
||||
osg::ref_ptr<osg::Object> obj = mCache->getRefFromObjectCache(name);
|
||||
if (obj)
|
||||
return static_cast<BgsmFileHolder*>(obj.get())->mBgsmFile;
|
||||
else
|
||||
{
|
||||
Bgsm::Reader reader;
|
||||
reader.parse(mVFS->get(name));
|
||||
Bgsm::MaterialFilePtr file = std::move(reader.getFile());
|
||||
obj = new BgsmFileHolder(file);
|
||||
mCache->addEntryToObjectCache(name.value(), obj);
|
||||
return file;
|
||||
}
|
||||
}
|
||||
|
||||
void BgsmFileManager::reportStats(unsigned int frameNumber, osg::Stats* stats) const
|
||||
{
|
||||
Resource::reportStats("BSShader Material", frameNumber, mCache->getStats(), *stats);
|
||||
}
|
||||
|
||||
}
|
27
components/resource/bgsmfilemanager.hpp
Normal file
27
components/resource/bgsmfilemanager.hpp
Normal file
@ -0,0 +1,27 @@
|
||||
#ifndef OPENMW_COMPONENTS_RESOURCE_BGSMFILEMANAGER_H
|
||||
#define OPENMW_COMPONENTS_RESOURCE_BGSMFILEMANAGER_H
|
||||
|
||||
#include <components/bgsm/file.hpp>
|
||||
|
||||
#include "resourcemanager.hpp"
|
||||
|
||||
namespace Resource
|
||||
{
|
||||
|
||||
/// @brief Handles caching of material files.
|
||||
/// @note May be used from any thread.
|
||||
class BgsmFileManager : public ResourceManager
|
||||
{
|
||||
public:
|
||||
BgsmFileManager(const VFS::Manager* vfs, double expiryDelay);
|
||||
~BgsmFileManager();
|
||||
|
||||
/// Retrieve a material file from the cache or load it from the VFS if not cached yet.
|
||||
Bgsm::MaterialFilePtr get(VFS::Path::NormalizedView name);
|
||||
|
||||
void reportStats(unsigned int frameNumber, osg::Stats* stats) const override;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
@ -87,6 +87,7 @@ namespace Resource
|
||||
"Image",
|
||||
"Nif",
|
||||
"Keyframe",
|
||||
"BSShader Material",
|
||||
"Groundcover Chunk",
|
||||
"Object Chunk",
|
||||
"Terrain Chunk",
|
||||
|
Loading…
Reference in New Issue
Block a user