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37 lines
822 B
C++
37 lines
822 B
C++
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#include "livecellref.hpp"
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#include <components/esm/objectstate.hpp>
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#include "ptr.hpp"
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#include "class.hpp"
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void MWWorld::LiveCellRefBase::loadImp (const ESM::ObjectState& state)
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{
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mRef = state.mRef;
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mData = RefData (state);
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Ptr ptr (this);
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if (state.mHasLocals)
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mData.setLocals (state.mLocals, mClass->getScript (ptr));
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mClass->readAdditionalState (ptr, state);
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}
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void MWWorld::LiveCellRefBase::saveImp (ESM::ObjectState& state) const
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{
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state.mRef = mRef;
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/// \todo get rid of this cast once const-correct Ptr are available
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Ptr ptr (const_cast<LiveCellRefBase *> (this));
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mData.write (state, mClass->getScript (ptr));
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mClass->writeAdditionalState (ptr, state);
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}
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bool MWWorld::LiveCellRefBase::checkStateImp (const ESM::ObjectState& state)
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{
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return true;
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} |