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18 lines
335 B
C++
18 lines
335 B
C++
#ifndef OPENMW_LUAUI_WIDGETLIST
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#define OPENMW_LUAUI_WIDGETLIST
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#include <string>
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#include <unordered_map>
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namespace LuaUi
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{
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void registerAllWidgets();
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const std::unordered_map<std::string, std::string>& widgetTypeToName();
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void clearGameInterface();
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void clearMenuInterface();
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}
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#endif // OPENMW_LUAUI_WIDGETLIST
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