1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 21:39:26 +00:00
OpenMW/apps/openmw/mwrender
2013-03-18 08:29:40 +01:00
..
.gitignore
activatoranimation.cpp
activatoranimation.hpp
actors.cpp
actors.hpp
animation.cpp
animation.hpp
cell.hpp
characterpreview.cpp Fix NPC race height not being applied 2013-03-15 16:44:35 +01:00
characterpreview.hpp
compositors.cpp
compositors.hpp
creatureanimation.cpp
creatureanimation.hpp
debugging.cpp
debugging.hpp
externalrendering.hpp
globalmap.cpp
globalmap.hpp
localmap.cpp Fix wrong padding breaking local map for cells where the bounds center is far from the origin 2013-03-11 19:32:39 +01:00
localmap.hpp
npcanimation.cpp Fix NPC race height not being applied 2013-03-15 16:44:35 +01:00
npcanimation.hpp
objects.cpp Fallback system rewritten, added light fallbacks 2013-03-15 10:17:30 +01:00
objects.hpp Fallback system rewritten, added light fallbacks 2013-03-15 10:17:30 +01:00
occlusionquery.cpp Create a separate rigid body / shape with full details for raycasting, remove the occlusion query hack 2013-03-08 23:46:25 +01:00
occlusionquery.hpp Create a separate rigid body / shape with full details for raycasting, remove the occlusion query hack 2013-03-08 23:46:25 +01:00
player.cpp Allow zooming camera in vanity or preview mode with the mousewheel 2013-03-08 00:12:56 +01:00
player.hpp Allow zooming camera in vanity or preview mode with the mousewheel 2013-03-08 00:12:56 +01:00
refraction.cpp
refraction.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp Fix NPC race height not being applied 2013-03-15 16:44:35 +01:00
renderingmanager.hpp Fallback system rewritten, added light fallbacks 2013-03-15 10:17:30 +01:00
ripplesimulation.cpp
ripplesimulation.hpp
shadows.cpp
shadows.hpp
sky.cpp constness fixes 2013-03-18 08:29:40 +01:00
sky.hpp
terrain.cpp
terrain.hpp
terrainmaterial.cpp
terrainmaterial.hpp
videoplayer.cpp
videoplayer.hpp
water.cpp
water.hpp