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Fix wrong padding breaking local map for cells where the bounds center is far from the origin
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@ -162,7 +162,8 @@ void LocalMap::requestMap(MWWorld::Ptr::CellStore* cell,
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mBounds.merge(Vector3(c4.x, c4.y, 0));
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// apply a little padding
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mBounds.scale ((mBounds.getSize ()+Ogre::Vector3(1000,1000,0)) / mBounds.getSize ());
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mBounds.setMinimum (mBounds.getMinimum() - Vector3(500,500,0));
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mBounds.setMaximum (mBounds.getMaximum() + Vector3(500,500,0));
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Vector2 center(mBounds.getCenter().x, mBounds.getCenter().y);
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