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Chris Robinson 605c937572 Ensure 3D sources are spatialized
Standard OpenAL does not spatialize non-mono sounds, although the game has some
stereo sounds meant to play in 3D. The desired behavior can be achieved with
the AL_SOFT_source_spatialize extension.
2017-09-14 16:00:43 -07:00
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2017-09-14 16:00:43 -07:00
2015-12-02 22:40:04 +03:00
2016-12-15 13:09:40 +01:00