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OpenMW/apps/openmw/mwclass
jvoisin 74fab99b89 Use a const-ref for an osg::Quat
Since an osg::Quat contains at least 4 floats,
it should be worth it to use a const-ref instead
of passing it by value.
2021-07-22 21:33:18 +02:00
..
activator.cpp Use a const-ref for an osg::Quat 2021-07-22 21:33:18 +02:00
activator.hpp Use a const-ref for an osg::Quat 2021-07-22 21:33:18 +02:00
actor.cpp Use a const-ref for an osg::Quat 2021-07-22 21:33:18 +02:00
actor.hpp Use a const-ref for an osg::Quat 2021-07-22 21:33:18 +02:00
apparatus.cpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
apparatus.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
armor.cpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
armor.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
bodypart.cpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
bodypart.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
book.cpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
book.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
classes.cpp
classes.hpp
clothing.cpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
clothing.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
container.cpp Use a const-ref for an osg::Quat 2021-07-22 21:33:18 +02:00
container.hpp Use a const-ref for an osg::Quat 2021-07-22 21:33:18 +02:00
creature.cpp Close windows using Ptrs that are about to be deleted 2021-07-15 22:31:26 +02:00
creature.hpp
creaturelevlist.cpp Use CRTP to define CustomData clone function 2021-04-05 11:53:07 +02:00
creaturelevlist.hpp
door.cpp Use a const-ref for an osg::Quat 2021-07-22 21:33:18 +02:00
door.hpp Use a const-ref for an osg::Quat 2021-07-22 21:33:18 +02:00
ingredient.cpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
ingredient.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
itemlevlist.cpp
itemlevlist.hpp
light.cpp Use a const-ref for an osg::Quat 2021-07-22 21:33:18 +02:00
light.hpp Use a const-ref for an osg::Quat 2021-07-22 21:33:18 +02:00
lockpick.cpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
lockpick.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
misc.cpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
misc.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
npc.cpp Set the ptr's custom data before filling the store so leveled lists have access to the level 2021-07-18 15:04:25 +02:00
npc.hpp
potion.cpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
potion.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
probe.cpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
probe.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
repair.cpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
repair.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
static.cpp Use a const-ref for an osg::Quat 2021-07-22 21:33:18 +02:00
static.hpp Use a const-ref for an osg::Quat 2021-07-22 21:33:18 +02:00
weapon.cpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
weapon.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00