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110 lines
2.8 KiB
C++
110 lines
2.8 KiB
C++
#include "globals.hpp"
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#include <stdexcept>
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#include <components/esm3/esmreader.hpp>
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#include <components/esm3/esmwriter.hpp>
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#include "esmstore.hpp"
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namespace MWWorld
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{
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Globals::Collection::const_iterator Globals::find(std::string_view name) const
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{
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Collection::const_iterator iter = mVariables.find(name);
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if (iter == mVariables.end())
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throw std::runtime_error("unknown global variable: " + std::string{ name });
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return iter;
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}
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Globals::Collection::iterator Globals::find(std::string_view name)
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{
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Collection::iterator iter = mVariables.find(name);
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if (iter == mVariables.end())
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throw std::runtime_error("unknown global variable: " + std::string{ name });
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return iter;
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}
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void Globals::fill(const MWWorld::ESMStore& store)
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{
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mVariables.clear();
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const MWWorld::Store<ESM::Global>& globals = store.get<ESM::Global>();
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for (const ESM::Global& esmGlobal : globals)
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{
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mVariables.emplace(esmGlobal.mId, esmGlobal);
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}
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}
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const ESM::Variant& Globals::operator[](GlobalVariableName name) const
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{
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return find(name.getValue())->second.mValue;
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}
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ESM::Variant& Globals::operator[](GlobalVariableName name)
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{
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return find(name.getValue())->second.mValue;
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}
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char Globals::getType(GlobalVariableName name) const
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{
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Collection::const_iterator iter = mVariables.find(name.getValue());
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if (iter == mVariables.end())
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return ' ';
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switch (iter->second.mValue.getType())
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{
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case ESM::VT_Short:
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return 's';
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case ESM::VT_Long:
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return 'l';
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case ESM::VT_Float:
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return 'f';
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default:
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return ' ';
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}
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}
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int Globals::countSavedGameRecords() const
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{
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return mVariables.size();
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}
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void Globals::write(ESM::ESMWriter& writer, Loading::Listener& progress) const
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{
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for (const auto& variable : mVariables)
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{
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writer.startRecord(ESM::REC_GLOB);
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variable.second.save(writer);
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writer.endRecord(ESM::REC_GLOB);
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}
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}
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bool Globals::readRecord(ESM::ESMReader& reader, uint32_t type)
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{
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if (type == ESM::REC_GLOB)
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{
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ESM::Global global;
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bool isDeleted = false;
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// This readRecord() method is used when reading a saved game.
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// Deleted globals can't appear there, so isDeleted will be ignored here.
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global.load(reader, isDeleted);
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if (const auto iter = mVariables.find(global.mId); iter != mVariables.end())
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iter->second = global;
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return true;
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}
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return false;
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}
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}
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