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OpenMW/apps/openmw/mwgui/messagebox.cpp
2022-10-09 16:44:18 +02:00

408 lines
13 KiB
C++

#include "messagebox.hpp"
#include <MyGUI_Button.h>
#include <MyGUI_EditBox.h>
#include <MyGUI_LanguageManager.h>
#include <MyGUI_RenderManager.h>
#include <components/debug/debuglog.hpp>
#include <components/misc/strings/algorithm.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/inputmanager.hpp"
#include "../mwbase/windowmanager.hpp"
namespace MWGui
{
MessageBoxManager::MessageBoxManager(float timePerChar)
{
mStaticMessageBox = nullptr;
mLastButtonPressed = -1;
mMessageBoxSpeed = timePerChar;
}
MessageBoxManager::~MessageBoxManager()
{
MessageBoxManager::clear();
}
int MessageBoxManager::getMessagesCount()
{
return mMessageBoxes.size();
}
void MessageBoxManager::clear()
{
if (mInterMessageBoxe)
{
mInterMessageBoxe->setVisible(false);
mInterMessageBoxe.reset();
}
mMessageBoxes.clear();
mStaticMessageBox = nullptr;
mLastButtonPressed = -1;
}
void MessageBoxManager::onFrame(float frameDuration)
{
for (auto it = mMessageBoxes.begin(); it != mMessageBoxes.end();)
{
(*it)->mCurrentTime += frameDuration;
if ((*it)->mCurrentTime >= (*it)->mMaxTime && it->get() != mStaticMessageBox)
{
it = mMessageBoxes.erase(it);
}
else
++it;
}
float height = 0;
auto it = mMessageBoxes.begin();
while (it != mMessageBoxes.end())
{
(*it)->update(static_cast<int>(height));
height += (*it)->getHeight();
++it;
}
if (mInterMessageBoxe != nullptr && mInterMessageBoxe->mMarkedToDelete)
{
mLastButtonPressed = mInterMessageBoxe->readPressedButton();
mInterMessageBoxe->setVisible(false);
mInterMessageBoxe.reset();
MWBase::Environment::get().getInputManager()->changeInputMode(
MWBase::Environment::get().getWindowManager()->isGuiMode());
}
}
void MessageBoxManager::createMessageBox(std::string_view message, bool stat)
{
auto box = std::make_unique<MessageBox>(*this, message);
box->mCurrentTime = 0;
auto realMessage = MyGUI::LanguageManager::getInstance().replaceTags({ message.data(), message.size() });
box->mMaxTime = realMessage.length() * mMessageBoxSpeed;
if (stat)
mStaticMessageBox = box.get();
box->setVisible(mVisible);
mMessageBoxes.push_back(std::move(box));
if (mMessageBoxes.size() > 3)
{
mMessageBoxes.erase(mMessageBoxes.begin());
}
int height = 0;
for (const auto& messageBox : mMessageBoxes)
{
messageBox->update(height);
height += messageBox->getHeight();
}
}
void MessageBoxManager::removeStaticMessageBox()
{
removeMessageBox(mStaticMessageBox);
mStaticMessageBox = nullptr;
}
bool MessageBoxManager::createInteractiveMessageBox(
std::string_view message, const std::vector<std::string>& buttons)
{
if (mInterMessageBoxe != nullptr)
{
Log(Debug::Warning) << "Warning: replacing an interactive message box that was not answered yet";
mInterMessageBoxe->setVisible(false);
}
mInterMessageBoxe = std::make_unique<InteractiveMessageBox>(*this, std::string{ message }, buttons);
mLastButtonPressed = -1;
return true;
}
bool MessageBoxManager::isInteractiveMessageBox()
{
return mInterMessageBoxe != nullptr;
}
bool MessageBoxManager::removeMessageBox(MessageBox* msgbox)
{
for (auto it = mMessageBoxes.begin(); it != mMessageBoxes.end(); ++it)
{
if (it->get() == msgbox)
{
mMessageBoxes.erase(it);
return true;
}
}
return false;
}
const std::vector<std::unique_ptr<MessageBox>>& MessageBoxManager::getActiveMessageBoxes() const
{
return mMessageBoxes;
}
int MessageBoxManager::readPressedButton(bool reset)
{
int pressed = mLastButtonPressed;
if (reset)
mLastButtonPressed = -1;
return pressed;
}
void MessageBoxManager::setVisible(bool value)
{
mVisible = value;
for (const auto& messageBox : mMessageBoxes)
messageBox->setVisible(value);
}
MessageBox::MessageBox(MessageBoxManager& parMessageBoxManager, std::string_view message)
: Layout("openmw_messagebox.layout")
, mCurrentTime(0)
, mMaxTime(0)
, mMessageBoxManager(parMessageBoxManager)
, mMessage(message)
{
// defines
mBottomPadding = 48;
mNextBoxPadding = 4;
getWidget(mMessageWidget, "message");
mMessageWidget->setCaptionWithReplacing(mMessage);
}
void MessageBox::update(int height)
{
MyGUI::IntSize gameWindowSize = MyGUI::RenderManager::getInstance().getViewSize();
MyGUI::IntPoint pos;
pos.left = (gameWindowSize.width - mMainWidget->getWidth()) / 2;
pos.top = (gameWindowSize.height - mMainWidget->getHeight() - height - mBottomPadding);
mMainWidget->setPosition(pos);
}
int MessageBox::getHeight()
{
return mMainWidget->getHeight() + mNextBoxPadding;
}
void MessageBox::setVisible(bool value)
{
mMainWidget->setVisible(value);
}
InteractiveMessageBox::InteractiveMessageBox(
MessageBoxManager& parMessageBoxManager, const std::string& message, const std::vector<std::string>& buttons)
: WindowModal(MWBase::Environment::get().getWindowManager()->isGuiMode()
? "openmw_interactive_messagebox_notransp.layout"
: "openmw_interactive_messagebox.layout")
, mMessageBoxManager(parMessageBoxManager)
, mButtonPressed(-1)
{
int textPadding = 10; // padding between text-widget and main-widget
int textButtonPadding = 10; // padding between the text-widget und the button-widget
int buttonLeftPadding = 10; // padding between the buttons if horizontal
int buttonTopPadding = 10; // ^-- if vertical
int buttonLabelLeftPadding = 12; // padding between button label and button itself, from left
int buttonLabelTopPadding = 4; // padding between button label and button itself, from top
int buttonMainPadding = 10; // padding between buttons and bottom of the main widget
mMarkedToDelete = false;
getWidget(mMessageWidget, "message");
getWidget(mButtonsWidget, "buttons");
mMessageWidget->setSize(400, mMessageWidget->getHeight());
mMessageWidget->setCaptionWithReplacing(message);
MyGUI::IntSize textSize = mMessageWidget->getTextSize();
MyGUI::IntSize gameWindowSize = MyGUI::RenderManager::getInstance().getViewSize();
int biggestButtonWidth = 0;
int buttonsWidth = 0;
int buttonsHeight = 0;
int buttonHeight = 0;
MyGUI::IntCoord dummyCoord(0, 0, 0, 0);
for (const std::string& buttonId : buttons)
{
MyGUI::Button* button = mButtonsWidget->createWidget<MyGUI::Button>(
MyGUI::WidgetStyle::Child, std::string("MW_Button"), dummyCoord, MyGUI::Align::Default);
button->setCaptionWithReplacing(buttonId);
button->eventMouseButtonClick += MyGUI::newDelegate(this, &InteractiveMessageBox::mousePressed);
mButtons.push_back(button);
if (buttonsWidth != 0)
buttonsWidth += buttonLeftPadding;
int buttonWidth = button->getTextSize().width + 2 * buttonLabelLeftPadding;
buttonsWidth += buttonWidth;
buttonHeight = button->getTextSize().height + 2 * buttonLabelTopPadding;
if (buttonsHeight != 0)
buttonsHeight += buttonTopPadding;
buttonsHeight += buttonHeight;
if (buttonWidth > biggestButtonWidth)
{
biggestButtonWidth = buttonWidth;
}
}
MyGUI::IntSize mainWidgetSize;
if (buttonsWidth < textSize.width)
{
// on one line
mainWidgetSize.width = textSize.width + 3 * textPadding;
mainWidgetSize.height
= textPadding + textSize.height + textButtonPadding + buttonHeight + buttonMainPadding;
MyGUI::IntSize realSize = mainWidgetSize +
// To account for borders
(mMainWidget->getSize() - mMainWidget->getClientWidget()->getSize());
MyGUI::IntPoint absPos;
absPos.left = (gameWindowSize.width - realSize.width) / 2;
absPos.top = (gameWindowSize.height - realSize.height) / 2;
mMainWidget->setPosition(absPos);
mMainWidget->setSize(realSize);
MyGUI::IntCoord messageWidgetCoord;
messageWidgetCoord.left = (mainWidgetSize.width - textSize.width) / 2;
messageWidgetCoord.top = textPadding;
mMessageWidget->setCoord(messageWidgetCoord);
mMessageWidget->setSize(textSize);
MyGUI::IntCoord buttonCord;
MyGUI::IntSize buttonSize(0, buttonHeight);
int left = (mainWidgetSize.width - buttonsWidth) / 2;
for (MyGUI::Button* button : mButtons)
{
buttonCord.left = left;
buttonCord.top = messageWidgetCoord.top + textSize.height + textButtonPadding;
buttonSize.width = button->getTextSize().width + 2 * buttonLabelLeftPadding;
buttonSize.height = button->getTextSize().height + 2 * buttonLabelTopPadding;
button->setCoord(buttonCord);
button->setSize(buttonSize);
left += buttonSize.width + buttonLeftPadding;
}
}
else
{
// among each other
if (biggestButtonWidth > textSize.width)
{
mainWidgetSize.width = biggestButtonWidth + buttonTopPadding * 2;
}
else
{
mainWidgetSize.width = textSize.width + 3 * textPadding;
}
MyGUI::IntCoord buttonCord;
MyGUI::IntSize buttonSize(0, buttonHeight);
int top = textPadding + textSize.height + textButtonPadding;
for (MyGUI::Button* button : mButtons)
{
buttonSize.width = button->getTextSize().width + buttonLabelLeftPadding * 2;
buttonSize.height = button->getTextSize().height + buttonLabelTopPadding * 2;
buttonCord.top = top;
buttonCord.left = (mainWidgetSize.width - buttonSize.width) / 2;
button->setCoord(buttonCord);
button->setSize(buttonSize);
top += buttonSize.height + buttonTopPadding;
}
mainWidgetSize.height
= textPadding + textSize.height + textButtonPadding + buttonsHeight + buttonMainPadding;
mMainWidget->setSize(mainWidgetSize +
// To account for borders
(mMainWidget->getSize() - mMainWidget->getClientWidget()->getSize()));
MyGUI::IntPoint absPos;
absPos.left = (gameWindowSize.width - mainWidgetSize.width) / 2;
absPos.top = (gameWindowSize.height - mainWidgetSize.height) / 2;
mMainWidget->setPosition(absPos);
MyGUI::IntCoord messageWidgetCoord;
messageWidgetCoord.left = (mainWidgetSize.width - textSize.width) / 2;
messageWidgetCoord.top = textPadding;
messageWidgetCoord.width = textSize.width;
messageWidgetCoord.height = textSize.height;
mMessageWidget->setCoord(messageWidgetCoord);
}
setVisible(true);
}
MyGUI::Widget* InteractiveMessageBox::getDefaultKeyFocus()
{
std::vector<std::string> keywords{ "sOk", "sYes" };
for (MyGUI::Button* button : mButtons)
{
for (const std::string& keyword : keywords)
{
if (Misc::StringUtils::ciEqual(
MyGUI::LanguageManager::getInstance().replaceTags("#{" + keyword + "}").asUTF8(),
button->getCaption().asUTF8()))
{
return button;
}
}
}
return nullptr;
}
void InteractiveMessageBox::mousePressed(MyGUI::Widget* pressed)
{
buttonActivated(pressed);
}
void InteractiveMessageBox::buttonActivated(MyGUI::Widget* pressed)
{
mMarkedToDelete = true;
int index = 0;
for (const MyGUI::Button* button : mButtons)
{
if (button == pressed)
{
mButtonPressed = index;
mMessageBoxManager.onButtonPressed(mButtonPressed);
return;
}
index++;
}
}
int InteractiveMessageBox::readPressedButton()
{
return mButtonPressed;
}
}