actoranimation.cpp
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Put ESMStore to Environment
|
2023-04-20 21:45:49 +02:00 |
animation.cpp
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Put ESMStore to Environment
|
2023-04-20 21:45:49 +02:00 |
camera.cpp
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Fix #7223
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2023-02-18 16:24:10 +01:00 |
globalmap.cpp
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Put ESMStore to Environment
|
2023-04-20 21:45:49 +02:00 |
luminancecalculator.cpp
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shade refactor
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2023-02-25 11:03:39 -08:00 |
npcanimation.cpp
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Put ESMStore to Environment
|
2023-04-20 21:45:49 +02:00 |
pingpongcanvas.cpp
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shade refactor
|
2023-02-25 11:03:39 -08:00 |
precipitationocclusion.cpp
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shade refactor
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2023-02-25 11:03:39 -08:00 |
renderingmanager.hpp
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Merge ESM::RefNum and ESM4::FormId
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2023-04-09 00:23:32 +02:00 |
ripples.cpp
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Use GL_HALF_FLOAT because we use GL_RGBA16F
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2023-04-02 14:19:44 +04:00 |
sky.cpp
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Rotate blizzard particles
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2023-03-30 19:20:00 +02:00 |
terrainstorage.cpp
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Put ESMStore to Environment
|
2023-04-20 21:45:49 +02:00 |
weaponanimation.cpp
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Put ESMStore to Environment
|
2023-04-20 21:45:49 +02:00 |