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26 lines
428 B
C++
26 lines
428 B
C++
#ifndef MWINPUT_SDLMAPPINGS_H
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#define MWINPUT_SDLMAPPINGS_H
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#include <string>
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#include <MyGUI_KeyCode.h>
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#include <SDL_keycode.h>
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namespace MyGUI
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{
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struct MouseButton;
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}
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namespace MWInput
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{
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std::string sdlControllerButtonToString(int button);
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std::string sdlControllerAxisToString(int axis);
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MyGUI::MouseButton sdlButtonToMyGUI(Uint8 button);
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MyGUI::KeyCode sdlKeyToMyGUI(SDL_Keycode code);
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}
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#endif
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