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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-28 12:40:06 +00:00
Bo Svensson 4b1c009ffd
use StateSet define for translucentFramebuffer (#3138)
With this PR we test out osg's shader define system for a somewhat harmless feature. As we can see, our code becomes more concise and efficient in this case. Most importantly, we no longer create unneeded vertex shader objects.
2021-10-05 14:37:08 +02:00
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2021-09-28 09:36:23 +02:00
2021-07-09 20:48:54 +02:00
2019-09-17 21:26:06 +03:00
2019-09-17 21:26:06 +03:00