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OpenMW/apps/openmw/mwphysics
psi29a 454684bad3 Merge branch 'custom_actor_collision_shape_type' into 'master'
Support cylinder and rotating box collision shape types for actors (#6138)

Closes #6138

See merge request OpenMW/openmw!2043
2022-08-01 11:00:23 +00:00
..
actor.cpp Support cylinder and rotating box collision shape types for actors 2022-07-30 14:28:21 +02:00
actor.hpp Support cylinder and rotating box collision shape types for actors 2022-07-30 14:28:21 +02:00
actorconvexcallback.cpp
actorconvexcallback.hpp
closestnotmerayresultcallback.cpp
closestnotmerayresultcallback.hpp
collisiontype.hpp
constants.hpp
contacttestresultcallback.cpp
contacttestresultcallback.hpp
contacttestwrapper.cpp
contacttestwrapper.h
deepestnotmecontacttestresultcallback.cpp
deepestnotmecontacttestresultcallback.hpp
hasspherecollisioncallback.hpp Clean up bullet includes 2022-06-04 20:15:10 +02:00
heightfield.cpp
heightfield.hpp
movementsolver.cpp
movementsolver.hpp
mtphysics.cpp Move AiSetting out of MWMechanics::CreatureStats 2022-07-16 16:43:33 +02:00
mtphysics.hpp Use unsigned to define number of threads 2022-07-12 15:19:52 +02:00
object.cpp Clean up bullet includes 2022-06-04 20:15:10 +02:00
object.hpp
physicssystem.cpp Merge branch 'custom_actor_collision_shape_type' into 'master' 2022-08-01 11:00:23 +00:00
physicssystem.hpp Support cylinder and rotating box collision shape types for actors 2022-07-30 14:28:21 +02:00
projectile.cpp Clean up bullet includes 2022-06-04 20:15:10 +02:00
projectile.hpp
projectileconvexcallback.cpp
projectileconvexcallback.hpp
ptrholder.hpp
raycasting.hpp
stepper.cpp
stepper.hpp
trace.cpp
trace.h